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Showing most liked content on 10/12/2017 in all areas

  1. 4 points
    oPelle

    No more Phoebe

    What i would like to see are the stats of the offensive beast at your level so you can get a plus idea of how much damage your pal-beast does. For phoebe beast i consider it better than eris beast, it does 2 different things (blessing and armageddon) while eris it's just a single type of damage but increased (plus it doesn't attack those towers!) Also armageddon is mediocre as NotYourBusiness said, for example armageddon of phoebe beast remove like 40-60% health on towers/obstacles depends if they are little boosted or not max level.
  2. 3 points
    Spacebreaker

    Monk - range of healing

    Flare, why u removed information about range of healing (Monk)?
  3. 3 points
    dumpster

    new chick heroes

    I'm still holding out for Sisyphus.
  4. 3 points
    The only thing that I would really like to change is that we could get Sundays off, at least from time to time. I am a family father and want to spend the weekend with my wife and kids, and I'm quite sure that there are more players with the same problem. One solution would be to let all wars start at Thursday (fix start instead of fix end of a season).
  5. 3 points
    dumpster

    new chick heroes

  6. 2 points
    Why not add a simple new addition in the game where you can click on any players profile (like you can now) and when you see the hero, you can click on the hero and the stats of that hero will come up. I have a picture below.
  7. 2 points
    Archimedes

    New Administrators?

    Yes, Nikko is on a well-earned vacation for just a few days. He'll be back soon!
  8. 2 points
    KKStar

    Update

    Defrost is the founder of VL, and VL has many leaders
  9. 2 points
    KKStar

    Level Madness / The Gap to VL

    O Cromka! My definition of mid is somewhere rank 100, I believe yours is top 10 or 20. Not all can raid VL bases in war successfully, so that itself is a non-starter. I believe with so much LB, they'd be virtually out, that is no incentive to play on.
  10. 2 points
    Don't believe everything you read on the internet :-) With the current LT warboost it would just make things harder than they already are, so no more test runs now.
  11. 2 points
    I think its past time for a revamp of the prestige system, maybe other rewards relating to gold, odysseus, or the like would be cool. Also a bit less than 450gems a week would be nice since many players’ only reason for keeping the boosts on is the three heros for war.
  12. 2 points
    Same here, they sit on the good farthest resources islands, camping with nymphs and barbecues - their only good side is that they get never kicked back by maps attacks. In last 6 months they moved twice - once when i forgot to rebuff celestials and once when i clicked on fight with one of them selected by mistake ^^ I understand that they would be too strong to be used as normal heroes (especially Hades), but as they are now they are just placeholders kinda. Maybe, if we really wanted to change them, they could be given no timers-ambrosia costly fights like the heroes but without getting any thropies for the fights ? As I see that some in our alliance do use 'em, especially Hades, if they catch a +25 enemy they don't dare fight with normal heroes. But once you feel comfortable in attacking anyone, you really stop relying on timer gods usually. Anyway about the topic, as it is now .. remember, time ago I posted something saying that I wished there was a way to "lock" prestige gain - the only effect it has past a certain point is to make the weekly celestial bonuses more expensive without giving anything useful. And it especially annoys me the + XP for hero one - time you reach that your heroes are almost certainly all at level 20 already, unless you skipped using them by pourpose, so feels like a tease more than a reward.
  13. 2 points
    monthly 50 gems a day, IS NOT A SUBSCRIPTION???? heh Another great LIE!
  14. 2 points
    AwesomestKnightest

    new chick heroes

    do you really think the devs are immature teens? You've got to be kidding me
  15. 2 points
    Yes, as Magischer said, you can be creative. It shouldn't be to hard to find a solution to this problem before it gets to far. If you wait another month or two, there will be no going back and no changes
  16. 1 point
  17. 1 point
    Hello flare team. Today we want to clarify about flotha that he is giving benefits to only some Alliance. Yesterday he posted some videos. And that how we know that he is getting free food. So its totally annoying that flare is helping him. There is also 2nd reason that if he buy food. He used his 250k pal food in howl to max it. Then he bought Eris. And he was having another 230k+pal food. If he buys all those food then why he is Donating those pals to only some alliance? Like he did to TLD. And yes. Those guys who came up with pro-chest suggestions pls don't try here. No one can get 230k pal food from pro chest.
  18. 1 point
    JiggleFizziks

    Make Ninja Event Fun!

    What? GTrans actually got something right?
  19. 1 point
    really? maybe add something in the game to spend those Titan Point. When you have unlock full power of Ajax. You unlock titan chest but I guess no one open them so Titan point is useless at a point. Maybe do something with Titan point like a feature who allow us to accumulate the titan point and in a Titan Shop where we can buy Titan items and spend the Titan Point
  20. 1 point
    Hellslord

    IS "FINISH FORGING" NECESSARY?

    At least at my team i see players not awere of finish forging click necessary to use forged equipment. I bet lots of players of the remaining world too. I think finish forging process is not necessary. No example of that for other upgrades too. I think it will be better to remove that...
  21. 1 point
    Dheth

    Make players hero stats come up

    Kinda agree here. This is war not a party!
  22. 1 point
    That don't change anything. If someone by example you got a player name : Dragon678 and you can see his defender can have 320k of HP what that change? You don't know if he has 15K life on hit or a lots of Frosbite,Damage Reflection,etc. You can see his HP,Leadership and Damage but that don't means you can beat it easily and win the raid. This kind of add in the game can help us because if we see the opponent we attack have a defender too much powerful then you can avoid him and you save 16 trophy I am sure this add will benefit everyone. I can give you the perfect example : Take the game Iron Blade of Gameloft. Before the update the PVP was random no way to see their strenght in defense no info, no clue of the troops in defense and no way to avoid the random fight. Now with the update few week ago we can see the strenght, the defense troops and all and now we can choose to avoid or fight weaker one but that don't change anything in final. Why? because sadly the legendary equipment is too much powerful and the opponent same if he have 500k or 600k don't change anything random or not. You beat everyone easy So same if we can see the defender HP and damage is not enough to reveal if you can beat him or not but give a little clue of the fight. if the attacker who attack you have worst skills or worst equipment,worst level of power and units and all you will continue to receive trophy and they will continue to fail in your base
  23. 1 point
    He is not asking for the stat hight, he is asking: is the stat useful... @Warriornator I would say depends on the rest of the equipment. Frostbite deals ice dmg (nice against Phoenix) and slows targets. You can combine it with area dmg, so you have the chance on every target that gets dmg. You can also use it on towers. They get also slown. So if you are focused on cooldown: no it's not that good. If you focused on area dmg with attack speed: yes it's awesome.
  24. 1 point
    Wow, that looks pretty good, but I can't tell you what to do...I only just started last week, I'll contact Warriornator on it
  25. 1 point
    Difficult to see "no borders" if you have already lost several battles for high Loser Bonus.
  26. 1 point
    RoyaleDing2

    New Administrators?

    Nikko is "Ghost in the Shell" so he can appear and disappear anytime. LOL. So don't expect something more from him. We should just glad there's someone from flare who could replaced his work. 😊
  27. 1 point
    Mag

    Castle Guard Bug

    Hello, if you upgraded your Castle Guard to level 8, you got a brand new additional wave. Which means your new wave is level 1, and your 2nd wave (previous no. 1 wave) is level 9 as you said it was. All is fine. Any new wave you will recive will take the 1st spot and it will be level 1.
  28. 1 point
    oisia

    Pro-League - Friday 13th, October

    Greetings Queens & Kings! The new Pro-League will start on Friday 13th, October at 9:00 UTC and will end on Thursday 19th, October at 9:00 UTC. You can register to this Pro-League until 12:00 UTC on Wednesday 18th, October. This week's Pro-League is called "Vampire Cup" and your unit setup will be Cannon, Pyromancer, Mummy and Mortar. The Pro-Shop will remain the same as last week, featuring some of the Ares items and the new Pro-Owl "Eris" Each player participating in the weekly Pro-League will receive rewards based on their final rank. Below is a breakdown of the various rewards you can get from the Weekly Pro-League Leadarboard based on your rank: With the Monthly Pro-League Leaderboard now live, you can earn even better rewards depending on your final rank. Below is a breakdown of the various rewards you can get, rank 1 rewarding you with 50000 Gems and 10 Chests! Have fun and good luck! Your Royal Revolt 2 team.
  29. 1 point
    PicklePete

    Tapjoy not paying rewards

    I write to Flare support and they reached out to TapJoy and convinced them to resolve the issue. Thank you Flare for stepping up to the plate and helping out. @flaretara @oPelle
  30. 1 point
    I accidentally clicked the 1500 gem for 5 Ubers deal and I got no confirmation box. I have gone back and forth with flare support and they claim that the confirmation box does not work across all of the gem spending. I was told to look at the the September 6th post and I see nothing that would indicate that in some instances we will not get a confirmation box. In fact, the official post states that we should get the confirmation for any gems over 100.
  31. 1 point
    Dena4

    Level Madness / The Gap to VL

    They are close to my team, somewhere around 200-240 range.
  32. 1 point
    SkyFantom

    No more Phoebe

    @AwesomestKnightest Flotha and Opelle feed the pal to level 8. Beast power is relevant to pal level and hero level. Even under their hands, the Armageddon looks mediocre. How much HP does a tower in a top base have more than a normal base? Just 20-30% from the forge, and it barely moves. For me, Aska is the king, then Tammy/Kaiser. @Flothaboss, @oPelle please share your thought
  33. 1 point
  34. 1 point
    YES!!! It's like Club battles in Bloons TD Battles, you can choose which club you want to play: Bananza (gives you more money in that turn), Random Trio (gives you random monkeys), Play with Fire (Bloons go to both players), and Mega Boosts (Boosts upgrade towers one time each)!!
  35. 1 point
    My first alliance, Street-Fighters, was really good. They were really healthy and active. Me and "solarok" were the biggest players there (at least, at the end. I was level 40 when I first entered). We won tons of wars, but when I left to a different alliance, and "solarok" left RR2, the alliance fell apart. It's really sad, cause I have so many memories of the great friends I had there
  36. 1 point
    Heroesflorian

    Level Madness / The Gap to VL

    The issue with increasing alliance member counts is that decreasing them afterwards is hardly acceptable for all alliances that would be force-split, as well as those that mainly upgraded for being able to house more members... I remember in the early days, at some point there was a bug that affected all alliances with a member count greater than X, which at that point was just one - either VL or SK:UR, not sure anymore - which forced them to temporarily kick 1 member to not exceed X and thus be able to get rid of the bug... it didn't feel particularly satisfying, despite it only was 1 member of 1 alliance that got kicked out then... imagine you now kick half of the members of all major alliances and many intermediary ones... that would be a recipe for disaster. #Edit: Let alone the financial implications... even if, let's say, a VL agrees to split into VL1 and VL2, this would require founding and upgrading a new alliance from scratch... which requires $$$. Same for any other larger alliances... I agree that smaller alliances have some benefits in terms of social interaction, I witnessed myself back in 2014 as the Todesritter alliance chat got more and more busy as we grew bigger, competition got tougher higher up, and the amount of relaxed non-game-related chatting and bantering around decreased a bit as some old members quit the game and new "unfamiliar faces" joined, who obviously didn't initially know each other as well as the old core group did. Still, force-shattering all major alliances is not a good idea, it will break more than it would fix. You cannot just turn back the wheel to before any alliance grew "large".
  37. 1 point
    Dena4

    Level Madness / The Gap to VL

    Is it that bad flare, to change current boosts on alliance levels somewhat so that 'lower' teams at least also can benefit from those higher tower/troop boosts? I mean, what's the point of having first level of boosted monks at level 56, LT at 57. Necromancer, vikings and basilisk even higher levels required? Why not add first level of them at a much lower alliance level? Wolf appears at level 28 for the first time as boosted troop. So why not making level 1 available somewhere between level 30 and 40? Is it that hard to change, don't think so. Now most teams are literally forced to climb up to at least level 56 to get mad monks. The difference between a boosted monk or not is a completely different gameplay. Without mad monks we are literally forced to use at least a defensive spell like shield or heal, otherwise we won't get very far, even with healing power of panda. With mad monks however it's a different story, we can use 3 offensive spells and even an offensive pal like kaiser. When hero runs out of health, just go back to mad monks and there you go. With non boosted version, you can be glad that a monk heals, to make a statement, we can be even glad when a monk is still alive. For lower teams it would also be nice to have boosted LT, vikings, necromancers plus medusa tower. This could help those teams plus players quite a lot. What's the point of making those boosts only available to teams who manage to upgrade to level 56+? That lower teams have difficulties keeping members satisfied and that their strongest members will search their home elsewhere? For most low teams it's now impossible to use such boosts. I would suggest the following replacements (Swap the boosts between alliance levels) 55 --> 30 (tough barricade <-> Mad monks) 56 --> 32 (Knight <-> Lightning Tower) 67 --> 33 (Frost Trap <-> Necromancer) 71 -> 37 (Holy paladin <-> Viking) 72 -> 38 (Power archer <-> Basilisk) At least lower alliances will also be able to use the boosts and benefit. Actually you also benefit flare, since activating those boosts costs gold. Higher teams still have higher versions of the boosts, but by actually doing this, there is no urge for lower alliances to set everything aside to reach level 56+. They can also enjoy such boosts.
  38. 1 point
    Yes, I know Flos History. BTW @Zillah, @Heroesflorian was never an employee of Flaregames. We can be lucky he is a Moderator on the forum for such a long time, as he has a profound knowledge of the History of RR2 and the game itself. But to sum up this thread: There is a growing gap between a few top groups and other teams Small and medium groups have a hard time because they can not keep players which want to try certain boosts or better Beasts. Or have to, because they can not keep up in their current alliance. Many don't care about the situation because they never get in contact with top groups. Either as players or in wars. They might do so in future if they keep developing. For those teams/players which do come in contact with top groups, real and good competition is not granted any more, due to the too many advantages top groups have now. A very unsatisfying situation which makes many people doubt in the system Flaregames set up for us to play in. Top teams will always use their influence to defend their advantages! Its natural, they are very cozy where they are. Some even seem to get a kick for life out of it. Nonetheless the few arguments seen here as "Build up your own Top Team, its fast and easy" are simply not feasible, even with a lot of good people and a lot of money. Top teams will stay on top if they are not making serious mistakes. Flare is the only on who can do something to take another turn with the game if they want to ensure the longevity of the game. Stronger competition could also be good for Top-Teams Please think about that. @Lisa @Flothaboss @PaSte @Archimedes @flaretara @JanKF @Nikko
  39. 1 point
    Tomaxo

    Defeat the Defender

    Congrats @Pine. Your idea is implemented. I think I like your suggestion after all... Except when I encounter the Mirror Shielded Perseus.
  40. 1 point
    Warriornator

    new chick heroes

    Really? you are the kind of guy who when its possible in a game to up the girl breast at 36 DD? and change all of her look and physic like if you don't like her like she is? in a RPG or MMORPG you can do that because its normal they are RPG and MMORPG and you create your own perso but in OR sorry no just no. in a Tower defense game really? let's me guess you are the kind of guy to have play Dead Alive Beach Volleyball just to see girl close naked in their bikini costumes? C'mon there is no place for that in OR You know where to go on internet to see this kind of stuff
  41. 1 point
    Hellslord

    new chick heroes

    That would be awesome if devs adapt Gal Gadot's appereance to the the next female hero, isn't it?
  42. 1 point
    I'm only 14 and I still save some of my money for giving to charities
  43. 1 point
    I'm not joking, I really think that flaregames would be seen as very nice and thoughtful, instead of how they are thought now: Greedy and worthless
  44. 1 point
    Discuss things they can't change, but flaregames can. Maybe they will do something about this. It's the way the forum is supposed to work
  45. 1 point
    Archimedes

    Kaiser Collector Event

    Kings and Queens! Join the Kaiser Collector event starting tomorrow and get ready for these awesome bonuses: -40% Pal Chest Gem cost Probability increase in finding a Pal 30% chance of finding Kaiser if a Pal is found x2 Free Pal Chest collection rate Your Royal Revolt 2 Team
  46. 1 point
    Last three levels may be useless, but you’d think the thousands of gems used to upgrade + the thousands more to keep the clock ticking .. you’d be rewarded with a NOMINAL rate to keep them active. like the initial rort of 250 gems used to add an item in the inventory ... whereby now it’s 5 i know this game is not for love .. it’s about generating money, but there has to be some compensation for completing the 30 levels
  47. 1 point
    Mogor

    Update

    Don't you have max int gold there? [Insider for programmers ]
  48. 1 point
    Warriornator

    Update

    oh lol ok sorry haha. We don't know we can guess level 75. The majority of time its +5
  49. 1 point
    nikki

    Update

    i am leader of VL
  50. 1 point
    I would definitely say the opposite. Windows offers a subscription model already for more than a year now. How you think they can use cloud services and cetera and get monthly charges? Maybe they don't have made easy libraries to let software developers integrate it in their software, but without them Microsoft couldn't use it for several of their monthly charges. The same excuse was made with videos, while vungle already offered them already for a while.