mabaeyens

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mabaeyens last won the day on June 20

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About mabaeyens

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    Froster
  • Birthday 11/04/1977

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    Switzerland

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  1. Use only scouts if your gunship weapons are good and scouts are level 30+, they will survive and stop less, impalers are not at their range unless the troops run into them. Is surviving is the issue, use whatever assaults you have there, the highest level, regardless rarity. Specially if you have M249, they can handle a hit or two ;-)
  2. I got it yesterday, it took me 5 months. Added 10 more levels to each of my 7.62, RKT120 and 40/70 and that made the difference... by less than a second!
  3. Yeah, I can relate with the times for crates, loot nerf and rarity drops, been playing since February during beta. And yes, I live since past year in Z├╝rich actually, but never been to Minnesota. Closest I've been was Raleigh, NC. Or when the Vikes beat the Steelers in London in 2013 (went with a Steelers bunch, crazy people, so fun). Plenty of places yet to see!
  4. Use the link that Nikko provided above with your in game name and a screenshot of the event completion. Also check whether or not do you get ad rewards as they also go to the Messages.
  5. Check your Workshop, maybe you have the weapons already there?
  6. I totally feel your frustration. Just that if you try the events, note that crates that are not in the Armory (either bought with gold or via even reward on Messages) they open instantly and do not require any empty slot in the Armory.
  7. Same here. I guess the tutorial goes somewhere in there?
  8. It is, I don't even think a maxed legendary AC20 can take the titan down in one single shot, definitely a small burst but a single shot, phew, that's to be very precise lucky. Gunship snipers are only good against titans, and you won't have more than 10 in any map in any difficulty as of now, yet it doesn't harm to use one, specially if your troops are not strong enough, until you can boost your rockets and missiles and drop an epic or legendary AC and ground troops can take care themselves.
  9. In short: all those with a small MAX instead of a level number on the weapon card, bottom left corner.
  10. Not a direct correlation as power also takes into account overheat, radius, number of salvoes or fire rate, cooldown, rarity, etc. If I were you, I would boost ASAP the blue 7.62 to level 50 and one of the blue CAN 40MM/60 and the blue 4 star RPG. Too bad that you only have 4 common shotguns. Boost and equip as soon as you get one blue, purple or gold. But if the demo squad works for you, that's OK. Not the high damage, but assault weapons make the trooper stronger, very convenient if surviving those 30 secs until evac is hard, use one or 2 of those guys. I would personally get rid of all green 3 stars, but perhaps wait until you have open some more crates. Boost also the level 1, 1 star greys, they are cheaper and useful as fodder to fuse with better weapons. Definitely keep everything blue, purple or gold, and do not just scrap all 1 star or 2 stars as they will work to fuse with any other weapon that might drop. EDIT: oh, and for replying it takes some time if I remember correctly, maybe a couple of days.
  11. Close the door and drop the mic! Oh, drop the bomb, what gives!
  12. Word. Even if you just want to focus on the kills, stop the troops just at the beginning, you will be defeated but the kills will count anyway. Call me lazy
  13. fuse

    Thanks for the feedback! Will include it
  14. I cannot say, but I have reached it a couple of times on the previous event. Based on my current inventory, fusions and scraps, it should be around 80-100 weapons (I'm currently 69). @Nikko could you please confirm?
  15. My SNPR25 takes down a titan with 3.5k damage. Actually takes down all titans in the pack if they are close enough. My best shot has been 3 down in one hit. I'm sure that should I had a 2.5k one, it would have worked too. For a missile or a cannon, it would be 2x or more, unless you hit it very precisely in its feet, the radius effect does not damage them that much. If they are in a pak, you will likely need two rounds. There are a couple of big differences when it comes to titans. Apart from damage, one is that snipers have unlimited ammo, and in a very tough map with 7 or 8 of them there would be no problem taking them down even one at a time. With missiles you need to check how many you have available, maybe you just run out of them. However, missiles are more flexible as they can be successfully used against impalers and large packs of shamblers, or destroy several buldings at once. The other is that while firing them, all other weapons are locked. While with the sniper you don't need to fully zoom in, with the missile you need to wait until detonation, which might be between 0.5 and 1.5 seconds longer. Because of my drops, I mostly use snipers. I'm quite accustomed to the zoom and target, and unlimited ammunition. But it all comes to your drops and your gameplay style. EDIT: tried with a 2.3k missile and in 2 occasions out of 5 I killed the titan, carefully aiming at the creature feet