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Showing content with the highest reputation on 01/11/2019 in all areas

  1. 7 points
    Hey guys, I bring some wonderful news this time! A few days ago, to solve our permission problems on the Wikia, I created an adoption request.... I wrote about our current work, explained our objectives to the staff... and after 2 days of eagerly waiting... You got yourselves a new Wikia Admin! I'm so happy guys! I wanted to thank you for your support so far and hope to keep with everyone's expectations! PS: Yes, we're doing stuff like a ninja lurking in the shadows Small status update: Updated the Pro-league page with the new Aion Weapon Set and Vampiric Set items; Added a new section to the Pro-league page with the pro-pals; Fixed the trophy tier values on the Ninja Event page; Fixed some missing images, items and color sets on the Items page; Other minor fixes across the wikia. Stay tuned for more to come in the following weeks!
  2. 3 points
    Right, but the only people who have gold to spare are the ones who raid all the time and earn it that way. If gold could be instantly transferred to wisdom and gems it's a big advantage for players like you and me. But I hope they do it, I'd abuse the heck out of it.
  3. 3 points
    Yes there should be items in battle chests won in allaince wars not gold ,wisdom or amborsia. I need items not resources most of the time. Now wars are rare, to many breaks. So it becomes hard to find good items while levelling up.
  4. 3 points
    P.s Is it possible to remove "resources" from War Chests? Fill them up with items. It's frustrating when we need items and we end up with only 2-3 items per chest (while the rest is gold and wisdom). Thanks
  5. 2 points
    Would be nice also remove gold from resource chest, don't make any sense to spend 600.000 gold to buy a chest and find in this chest 10k-20k gold
  6. 2 points
    Madlen

    Open letter to the community

    Open letter to the community Dear Kings and Queens, Another year has passed and I wanted to take the chance to give you some insights on what we are currently working on, where we want to go with the game and in general just give you an insight. Firstly, the development team and I would like to thank you all for your support. This year the game will turn 5 years old! This is amazing and we wouldn’t be here without you- the fans- and the love you share for our game with us, as well as your regular support and feedback. A big thank you from us! But now, let’s directly hop into it. We have a new version planned for the first quarter of this year. This version will bring a few improvements, for example, we hope to address the problem of players getting stuck in a war in Conquest that they have just won when the enemy attacks them again. With that version, we also will have a deeper look into the schedule for events again most prominently with the change that the Conquest event will only take place once per month. To spice things up, we have something exciting coming with this version which will be amongst other things a new feature for Festivals. We will be announcing more details moving forward to the end of January/beginning of February. And I can’t wait for you all to see it! I think you will enjoy this new feature a lot! I have also heard rumors of a new pro-set coming to the game! We hope you enjoy the various new battle options Guardians have added to the game. We plan to add new Guardians to the game throughout the year. In the first quarter of the year, we will also publish a Nemesis buff, on which you can still give feedback on in our forums (planned balancing changes). I want to thank you btw for everyone giving us positive and negative constructive feedback, helping us to improve our game! Moving forward in the year, we want to aim for a version that concentrates on bug fixes and community requests. We cannot guarantee a certain set of what exactly this will be, but we aim for a version that looks at some longtime bugs that were not a high priority, but nevertheless nasty, some long term quality of life improvements, and some small things we always wanted in the game. We also want to acknowledge, that whilst the focus of the latest updates was rather on Conquest improvements, Wars and Ninja events are not forgotten. We are always open for your feedback and we will certainly look into more improvements as time and resources allow. This is a plan which we hope to see happening this year and in the foreseeable future. Of course, things and timing can always change and we, unfortunately, cannot give a 100% guarantee that these things will happen as we have described them now, but we will do our very best to maintain this plan and we are very much looking forward to the future with you. Your Community Manager on behalf of the Royal Revolt 2 development team _ _ _ Feedback thread:
  7. 1 point
    [Mirroring official announcement] Open letter to the community Dear Kings and Queens, Another year has passed and I wanted to take the chance to give you some insights on what we are currently working on, where we want to go with the game and in general just give you an insight. Firstly, the development team and I would like to thank you all for your support. This year the game will turn 5 years old! This is amazing and we wouldn’t be here without you- the fans- and the love you share for our game with us, as well as your regular support and feedback. A big thank you from us! But now, let’s directly hop into it. We have a new version planned for the first quarter of this year. This version will bring a few improvements, for example, we hope to address the problem of players getting stuck in a war in Conquest that they have just won when the enemy attacks them again. With that version, we also will have a deeper look into the schedule for events again most prominently with the change that the Conquest event will only take place once per month. To spice things up, we have something exciting coming with this version which will be amongst other things a new feature for Festivals. We will be announcing more details moving forward to the end of January/beginning of February. And I can’t wait for you all to see it! I think you will enjoy this new feature a lot! I have also heard rumors of a new pro-set coming to the game! We hope you enjoy the various new battle options Guardians have added to the game. We plan to add new Guardians to the game throughout the year. In the first quarter of the year, we will also publish a Nemesis buff, on which you can still give feedback on in our forums (planned balancing changes). I want to thank you btw for everyone giving us positive and negative constructive feedback, helping us to improve our game! Moving forward in the year, we want to aim for a version that concentrates on bug fixes and community requests. We cannot guarantee a certain set of what exactly this will be, but we aim for a version that looks at some longtime bugs that were not a high priority, but nevertheless nasty, some long term quality of life improvements, and some small things we always wanted in the game. We also want to acknowledge, that whilst the focus of the latest updates was rather on Conquest improvements, Wars and Ninja events are not forgotten. We are always open for your feedback and we will certainly look into more improvements as time and resources allow. This is a plan which we hope to see happening this year and in the foreseeable future. Of course, things and timing can always change and we, unfortunately, cannot give a 100% guarantee that these things will happen as we have described them now, but we will do our very best to maintain this plan and we are very much looking forward to the future with you. Your Community Manager on behalf of the Royal Revolt 2 development team
  8. 1 point
    Diolenno

    Problem with cursed chest

    My name in the game is Diolenno
  9. 1 point
    Sasch

    Problem with cursed chest

    Hi @Diolenno, Thanks for reporting this. Could you please send us your in-game name in order to look into the issue?
  10. 1 point
    Jesper

    Subscriptions in RR2

    Hello! There are currently 3 types of subscriptions, at the price is around ~10€ ~ 50 € ~100€ Please write here if you like/dislike it, if its too expensive/cheap or we if need more kinds of subscriptions.... In my oppion we need a subscription that support the hero and helps to grow up. At the moment i think the subscription are too expensive. Maybe this discussion can help flaregame to see what we want & need
  11. 1 point
    Hello development team ! at first i will wish you all a good beginning in 2019, Health, Luck and Happiness ! ☘️ I happy that you hear one of my requests and provide a general roadmap For myself i'm glad to hear that you spend many time is this 5 years old game. I look really forward to the new stuff that provided soon 🤗 ... ingame are varios bug that are not bad ... nice that you now try to fix it I believe when we players send you problems, bugs and request, the game will be a better balance and bug free. A big goal for RR2 , but together we can make it possible. Thx again, your Jesper
  12. 1 point
    Coming up on 18 months playing for me and with all the new stuff/changes/fixes/buffs/nerfs/etc I'm enjoying the game even more now. Thanks for the communication it goes a long way in my book. Nice to read this message and TY and your team. CHEERS!
  13. 1 point
    Donkey seems by far the best, then probably Trusty, I have Goruc level 3, and it's useless, by the time he's available, the hard part of the map is behind, and the duration is so low as to be useless, never mind that with garg towers his suck power is basically useless (if you remember to use it within the 7 second window which is hard to see). Sultan (level 6) is little better, the time to first use is the killer.
  14. 1 point
    My guess is most don't use it and a fair number don't even understand it. As a general, I don't factor it into my decisions in my flag orders (which are only semi-useful too). I'd bet most don't know they can change it, or remember to do so when it might be appropriate.
  15. 1 point
    I agree. especially in the ninja event. he is good at 3+ lvl when phoebe level 3 dies in 2 seconds
  16. 1 point
    Frosty Fritz is much harder to defeat than Phoebe. I have never successfully beaten Fritz. Of course, I've only seen him 3 or 4 times, but he is deadly
  17. 1 point
    I agree the king its like a 9 years old child. C'mon its a king. Why not make it look like a 25 years old or 30 years old young man
  18. 1 point
  19. 1 point
    I'm going to answer my own question about skull bonus, since I've learned the answer now. First, the description here on the forums says the bonuses are 0/50/100%, but in game they are actually 50/100/150%, so you always have at least a 50% bonus. I thought this was totally pointless, but it allows a single player to score more skulls against a single opponent. If it started at 0%, in a 1v1 battle I could only fight someone once (for 3 crowns) and then all remaining fights would do nothing. As it is, I can fight that player 3 times and score 150% skulls for my best fight and 50% skulls for each of my other fights. The total skulls claimed doesn't change when a 2nd/3rd player enter the battle because it is not retroactive. Whatever bonus % is active when you fight is the bonus % you get. This means there is a little strategy in choosing to do your fights quickly to try to gain an advantage, or choosing to wait for reinforcements to get the most value out of your fights.
  20. 1 point
    The activity status was an interesting idea on paper, but it does not work in actual gameplay. It's not useful at all.
  21. 1 point
    Entropy42

    conquest too long.....

    I've been through two conquests now, in a mid-600 rank alliance, and I wish they were a day shorter, but I think every 3 weeks is a good cadence for them. The game seems boring when there isn't a conquest running. To me, the conquest mode is the best part of RR2.
  22. 1 point
    Of course, I'm just saying that a little transparency would be good for flaregames too
  23. 1 point
    The cert has been renewed and the forum is now secure. Thanks Madlen.
  24. 1 point
    orko

    Subscriptions in RR2

    Too expensive to even have a look at.
  25. 0 points
    HOLYDIVINE

    Add a shield to Ariadne

    Why Hercules is so strong and other non Shield heroes' are so weak in comparison to him Madlen I only see players using hercules defeating me. Even zeus and hades can't beat my defense easily. So I hope developers either nerf Hercules or make other non shield heroes steonger.