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Showing content with the highest reputation since 12/23/2018 in all areas

  1. 24 points
    ShadowsGuardian

    Wikia - New Maintenance team

    Hey guys, what's up? Hope you're all having a wonderful Christmas! 🎅 Ahem... Okay, back to the subject: Since a few months ago, I noticed how the Wikia wasn't updated: stuff was missing, or even incoherent values... You know how it is. OPelle did a wonderful work there, but unfortunately he left and no one was there to keep it up to date. On Decembers beginning, I decided to give it a try and talked to Madlen, which was receptive to the idea and has been helping as much as she can. @G1nasis is helping me and I hope we can enhance our Wikia to be better and hopefully.... a reliable information source once again Some things which we've been working on: Updated the Dungeon page with its missing dig times; Fixed some issues with the pals page (ranges, ability icons, etc); Updated Janus images on the pal and beasts page; Pro-League page: updated ticket prices, added Horkos Set items; We'll try to keep working as we can, but please take some things in consideration: The information we miss, we have to ask Madlen so there may be waiting times, depending on how busy the team is; We may try to add new stuff in the future, but there's some restrictions since the Admin (OPelle) and Bureaucrat (KingMartin123) were who had more privileges... and left. We only do this on our spare times and there's no remuneration involved, we're only doing this to help everyone out. Oh and btw.... Please bear with me, if some images are not high quality or even a bit pixelated (still learning my way through GIMP ). Good raids and cya out there! Wikia Homepage link Note: If the page is not loading on PC, keep refreshing the page until it works PS: We may throw some updates here now and then if it's somehow useful. EDIT: Added wikia link for easier access.
  2. 19 points
    Madlen

    Open letter to the community

    Open letter to the community Dear Kings and Queens, Another year has passed and I wanted to take the chance to give you some insights on what we are currently working on, where we want to go with the game and in general just give you an insight. Firstly, the development team and I would like to thank you all for your support. This year the game will turn 5 years old! This is amazing and we wouldn’t be here without you- the fans- and the love you share for our game with us, as well as your regular support and feedback. A big thank you from us! But now, let’s directly hop into it. We have a new version planned for the first quarter of this year. This version will bring a few improvements, for example, we hope to address the problem of players getting stuck in a war in Conquest that they have just won when the enemy attacks them again. With that version, we also will have a deeper look into the schedule for events again most prominently with the change that the Conquest event will only take place once per month. To spice things up, we have something exciting coming with this version which will be amongst other things a new feature for Festivals. We will be announcing more details moving forward to the end of January/beginning of February. And I can’t wait for you all to see it! I think you will enjoy this new feature a lot! I have also heard rumors of a new pro-set coming to the game! We hope you enjoy the various new battle options Guardians have added to the game. We plan to add new Guardians to the game throughout the year. In the first quarter of the year, we will also publish a Nemesis buff, on which you can still give feedback on in our forums (planned balancing changes). I want to thank you btw for everyone giving us positive and negative constructive feedback, helping us to improve our game! Moving forward in the year, we want to aim for a version that concentrates on bug fixes and community requests. We cannot guarantee a certain set of what exactly this will be, but we aim for a version that looks at some longtime bugs that were not a high priority, but nevertheless nasty, some long term quality of life improvements, and some small things we always wanted in the game. We also want to acknowledge, that whilst the focus of the latest updates was rather on Conquest improvements, Wars and Ninja events are not forgotten. We are always open for your feedback and we will certainly look into more improvements as time and resources allow. This is a plan which we hope to see happening this year and in the foreseeable future. Of course, things and timing can always change and we, unfortunately, cannot give a 100% guarantee that these things will happen as we have described them now, but we will do our very best to maintain this plan and we are very much looking forward to the future with you. Your Community Manager on behalf of the Royal Revolt 2 development team _ _ _ Feedback thread:
  3. 19 points
    Pete

    Happy Holidays, Kings and Queens!

    Dear Kings and Queens, The entire Royal Revolt 2 team wishes you Happy Holidays! Enjoy the time with your family and friends and all the lovely food! 
  4. 15 points
    Pete

    Happy New Year, Kings and Queens!

    Happy New Year, Kings and Queens!  May it be a good and healthy year for you and your loved ones! 🍀  Thanks for all of your support throughout the last year!   
  5. 14 points
    Madlen

    Server Disconnects

    Update: The servers are back up running again. Our farms need some time to produce the compensation so please expect it in the course of the next week.
  6. 12 points
    Pete

    Happy Holidays, Olympians!

    Dear Olympians, The entire Olympus Rising team wishes you Happy Holidays! Enjoy the lovely food and the time with your family and friends. 
  7. 10 points
    [Mirroring official announcement] Open letter to the community Dear Kings and Queens, Another year has passed and I wanted to take the chance to give you some insights on what we are currently working on, where we want to go with the game and in general just give you an insight. Firstly, the development team and I would like to thank you all for your support. This year the game will turn 5 years old! This is amazing and we wouldn’t be here without you- the fans- and the love you share for our game with us, as well as your regular support and feedback. A big thank you from us! But now, let’s directly hop into it. We have a new version planned for the first quarter of this year. This version will bring a few improvements, for example, we hope to address the problem of players getting stuck in a war in Conquest that they have just won when the enemy attacks them again. With that version, we also will have a deeper look into the schedule for events again most prominently with the change that the Conquest event will only take place once per month. To spice things up, we have something exciting coming with this version which will be amongst other things a new feature for Festivals. We will be announcing more details moving forward to the end of January/beginning of February. And I can’t wait for you all to see it! I think you will enjoy this new feature a lot! I have also heard rumors of a new pro-set coming to the game! We hope you enjoy the various new battle options Guardians have added to the game. We plan to add new Guardians to the game throughout the year. In the first quarter of the year, we will also publish a Nemesis buff, on which you can still give feedback on in our forums (planned balancing changes). I want to thank you btw for everyone giving us positive and negative constructive feedback, helping us to improve our game! Moving forward in the year, we want to aim for a version that concentrates on bug fixes and community requests. We cannot guarantee a certain set of what exactly this will be, but we aim for a version that looks at some longtime bugs that were not a high priority, but nevertheless nasty, some long term quality of life improvements, and some small things we always wanted in the game. We also want to acknowledge, that whilst the focus of the latest updates was rather on Conquest improvements, Wars and Ninja events are not forgotten. We are always open for your feedback and we will certainly look into more improvements as time and resources allow. This is a plan which we hope to see happening this year and in the foreseeable future. Of course, things and timing can always change and we, unfortunately, cannot give a 100% guarantee that these things will happen as we have described them now, but we will do our very best to maintain this plan and we are very much looking forward to the future with you. Your Community Manager on behalf of the Royal Revolt 2 development team
  8. 10 points
    Pete

    Happy New Year, Olympians!

    Happy New Year, Olympians! 🍀  May it be a good and healthy one for you and your loved ones! Thanks for all of your support in 2018! 
  9. 10 points
    G1nasis

    Wikia - New Maintenance team

    also i want to add, if u notice any missing information or things that needs to be updated please tell us here or in a private message we will much appreciate it
  10. 7 points
    Darkerion

    Ceres: "100%" fear chance

    Aion's Scepter VS Ceres Fear chance: 24% VS 100% Currently, my Ceres' 100% fear chance doesn't seem to work against Archer, Ogre, Froster, Gargoyle, Cannon, Mummy, Werewolf, Mortar, Necromancer/Skeleton and Viking. So, it's affecting only Knights, Paladins, Pyromancers, Arblasters and Monks. Why is that happening if Archer, with Pro boost, is the only unit with fear immunity? What's the point on having a 100% fear chance if it affects almost none of the units we are fighting against? I would rather have a lower percentage that actually works!
  11. 6 points
    It will make your defense look nicer when other players are stealing your gold and trophies.
  12. 6 points
    KamakshyaP

    Celestial Plains: New Item Pro-shop

    That is a new environment for you kingdom like 'highland meadows', 'mystic garden', 'graveyard'. Previously it was in the achievement list of everyone. It was there as a rewards for players who finishes top 10 in monthly pro league. However, as monthly PL is now being discontinued they are giving us all a chance to get this awesome environment for our kingdom. It looks awesome same as pro league and background music is also same as pro league which makes it unique. I got mine when you are getting yours. Bdw in battle map it looks like this. Have fun
  13. 6 points
    Dheth

    unfair blessing in the war

    No no it's not that, other alliances have the same bonus thing .. not just them. Actually, what Madlen said (from how I understand it) is that they fixed the bug so that bonus can't be prolonged any longer above the limit from now on .. and that *at the end of this season* the ones that still have extra bonus will be stripped of them (and rewarded with gems and compensated with gold). But for the current season they can still keep them. It makes little sense to me to announce such a bug fix in middle season without stripping them right away .. it would've raised way less complains if they just fix the bug now, but announce it along with the strip of bonus at end of season. But doing it midway made it weird and unclear. Then it remains that gold compensation is understandable, but gems also is, imho, a bad choice. As other said, it would've made more sense eventually to give the gems to those that faced those alliances in the past months. Also makes little sense to me that took months to solve it. There was no need for client updated or such stuff .. unless they tell me that when the server receives a "prolong war bonus" message from a client, no checks are performed to see if one alliance is elegible for it or not. If it worked this way, small wonder that it could've been abused wildly. It was enough, to fix the bug, to put a check on server on prolong-bonus-request. And to cut all extra bonus duration was not much more than a db query anyway. So again, this was a "political" decision about a bug, that was left rot for way too long. And when they decided to fix it, they come out with a solution that probably makes noone happy.
  14. 5 points
    Dheth

    War blessings

    Anyway, besides the "fix" (that's obviously not working yet, unless with "end of season" she meant right before begin of new season, in which case we'd see the effect tomorrow .. this would solve (if it worked) the issue of over prolonged bonuses, but not the one of alliances that gets promoted or demoted in middle season and which would still cause .. - missing bonuses for who gets promoted - improper bonuses for the league for who gets demoted What Artemus was asking for since a while is a fix for that too. About the promotions I don't really see any real issue .. just add to the promote() alliance function a week on the upper league missing bonus - so if they get it at last war it wouldn't make a mess, and if it's not the last one they can still prolong it if they want (just have to make sure it can't be prolonged for 6 weeks but only until end of current season). For the demotions .. ya it could work to just "delete" it .. but considering how the devs behave when stripping of anything is involved, it could perhaps automatically refund any money spent on the bonuses that are being stripped away. It is anyway not fair to either promote someone without giving 'em the tools to compete fairly, nor to kick someone down with bonuses the others haven't as well.
  15. 5 points
    Artemus

    Happy New Year

  16. 5 points
    Madlen

    Server Disconnects

    Kings and Queens, We are investigating the server disconnects that users are experiencing at the moment. We will keep you in the loop! We apologize for the inconvenience in the meantime. Kind regards, Community Management
  17. 5 points
    KamakshyaP

    Bad Santa Full Gear Gameplay!!

    You are still a noob xD
  18. 5 points
    orko

    Bad Santa Full Gear Gameplay!!

    OH MY GOD, I was not aware, that we can change the whole color by dragging it just on the King. I did this item by item over the last 3 years.
  19. 5 points
    LacunaC

    Pro Equipments?

    You can try pro pal, Ceres. As for equipments, don't use the crystals. Save them up until you reach about level 110 and above. The items are stronger as you gain level, thus, it'll be obsolete if you buy them early. Mix and match the ones you get from pro chest/ Uber chest for the time being, it should be good enough at your level.
  20. 4 points
    Madlen

    Add a shield to Ariadne

    In addition to giving gems to everyone whenever they start a battle, am I right?
  21. 4 points
    Hi guys, When we published Nemesis we wanted to give a long-term goal to the players in the late/end game, hence the price. This thread exists because we also feel that Nemesis needs to be even more powerful to make this long-term goal more desirable. I cannot comment yet when the buff will come but it will come and it will be rather sooner than later. We are having our own ideas and tests running and we also liked some of the ideas provided by the community in this thread. But to keep this thread fruitful in terms of the buff, please keep the discussion about the buff and not the price. Thanks.
  22. 4 points
    @Madlen Well, those disconnects cost my alliance a level 3 Watch Tower which was upgrading to level 4, so 50 gems is infuriating.
  23. 4 points
    Archimides

    Add a shield to Ariadne

    I ask for the same thing for Artemis... I can handle Ariadne 🙂
  24. 4 points
    Tomaxo

    Holiday Season Contest 2018

    IGN: Tomaxolympus Tricky question: Who's the Stag's best friend? Hint: Santa Zeus Claus (on the left) is caressing/blessing his bright nose. Answer's under the pic.
  25. 4 points
    Imyself

    Santa Claus does exist

    Santa Claus paid a visit and left presents