Kings Level Is Key To Expanding this Game: There's a limit to everything you can do in this game. First lets talk about how slow it takes a king to level up. The amount of raids it takes a high level player to level up requires too much bread, time, and XP. The level cap is 120, and only 1 person is there. You should raise the level cap to 200. If you raise it to 200 then kings would get more powerful allowing for harder levels of troops, towers, and dungeon levels. You should also make it so its easier to level up with the level cap being higher. Possibly make it a 1/3 of the required XP to level up. With quicker leveling and stronger kings, you can add more troop and tower levels. Silo and Farm: Everyones been asking for a bigger silo. Thats all I have to say on that. It doesnt make since to add more farm levels and not add more silo levels. I think if you raise the level cap like previously mentioned, It would be cool to see higher silo levels at different intervals depending on your king level. So basically, the stronger the king level, the more bread he gets, the higher silo level he gets, but also the more bread required to raid also. Gold: There definitely shoud be more Gold Chamber levels. You should also increase the gold cap of 12 mil, and protection of 750k. This way you can add more levels like I previously mentioned since it would require more gold. Furthermore this will revolve around how strong your king is. With the higher level cap and additional levels this is greatly needed. Gems and Pearls: A daily login award of gems and pearls would greatly be advised. It is highly difficult to get these commodities, and should be made easier. It would also be a great idea to be able to trade pearls for gold just like you do gems. I myself have an abundance of pearls that I would rather trade for gold.Also make the reward for tournaments higher. You should also offer pearl and gem rewards to alliance war winners as an added bonus. Bottomline, WE NEED MORE PEARLS AND GEMS. Taverns: I believe that with the increased level cap system i explained earlier, your tavern should increase with your kings level. For example: a level 60 king has a tavern producing 100k an hour. a level 100 king is producing 1m an hour. a level 200 is producing 12 m an hour. (Those are just numbers I throughout, but if you guys solidify my expansion ideas i know you can make something work.) Conclusion: I'm tired of typing, but i hope you get the gist of what im laying down. You need to add more to this slow moving game. These expansion ideas I laid out would make this game way more exciting. I definitely know im not the only one.PLEASE MAKE THIS HAPPEN FLAREGAES!!!!!!!!!!!!!