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About Gengis

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  1. Playing on window surface, it happens a lot… the only fix i had, was to switch from tablet mode to normal mode (or the other way around) and it give me back the possibility to click on the spell and troops. If you do it quick enough you might be able to still win the raid...
  2. Gengis

    How have you experienced the new matchmaking?

    Incorrect, What is said is that if we are to be playing in the same tiers and being in competition in the same promotion and demotion system, then for correctness and fairness we all should face each other. Furthermore that protection system have a bad effect as it make really lower player in higher rank and casual player even more a liability and temptation to get rid of them is even bigger. Ruining the system of alliance allowing to help such player in better ranked alliances. (also question is why should it be more difficult for the lower players that are part of a better ranked alliance than the ones that are parts of higher rank alliance to get access to those better rewards…)
  3. Gengis

    How have you experienced the new matchmaking?

    The current conquest system is destroying the current alliance system as now casual player (a bit less active) and/or lower rank players are very high liability for higher level alliances in the conquest mode. It's very much easier to have an engineered alliance with less player (but more active and higher ranked) that will make you face easier target... (furthermore it's easier to have only 30 players to control/handle and you will be protected by the system as you only face more or less same amount of player alliance) You aren't protecting the fairness of conquest but the access to higher rewards to lower rank alliances (and now a lot of engineered alliance for conquest mode)...
  4. Gengis

    How have you experienced the new matchmaking?

    No, it is ridiculous, because they can only achieve that as they are protected by the system... While other alliance that could have as much motivation that would/could struggle to stay in the same tier just because they aren't as protected as them... What is ridiculous is that you put in competition inside the same tier promotion system some higher ranked alliance that will be protected by the system against some alliance that won't be protected and be facing quite some stronger opponents...
  5. Gengis

    How have you experienced the new matchmaking?

    Btw the current alliance topping the 2 highest tier ranking is an alliance ranked over 1000... So yes there is an alliance ranked over 1000 coming in the highest tier... Indeed quite ridiculous...
  6. Seriously…. that game crashing makes victory in conquest just random… it's a serious pain...
  7. Gengis

    RR2 forum event - Winter 2018

    Being the Grinch, i dislike any snowman… Therefore I would use Phoebe to destroy them all... (*insert evil laugh here...) so basically, I guess that I'm just here for the random winner pick... Fa-la-la-la-la la-la-la-la IGN: Gengis me And yes, I was singing "Do you want to kill a snowman?" in my mind while writing this post...
  8. Gengis

    Bug report in conquest mode

    Same bug here: (ign: Gengis me, playing on windows) Cannot fight in conquest neither see the attacks against me. (fyi, this is a battle that i started, yesterday i was able to fight in a battle that i joined)
  9. Indeed pro should fight pro in the highest league for professional for the highest rewards and kids should fight kids in kids league for the lower rewards… and that's not the current system with special matchmaking per tier and it should indeed be fix in some ways.
  10. It's just two different vision of what should be competition that oppose us... I find fairer and I'm more for an open competition per tier/league/rewards level....and may the stronger win... Like you would have in any high level sporting competition with no handicap system... I indeed consider that if we would fight in top tier it's normal to meet the top alliance whatever rank you are... Your vision seems more like the index/handicap system in amateur golfing... I'm just more in favour of the professional competition system than an amateur one...
  11. one of my issue is that improve matchmaking is making the "gaming" now to get higher rewards while without a special matchmaking the "gaming" is/was to stay in lower tier to get easier fight but to get lower rewards. So have a wild guess which I think is fairer...
  12. It's not at all about trashing small alliances. It's mainly for me to not be in a system where having lower level player inside your higher level alliance does become a liability... For the moment the system will favor significantly alliance that will kick their 10 to 15 lower players and/or cheat their trophy level. And with a system that indeed rewards the quite significant efforts and/or sacrifices made by an alliance to reach the higher levels compare to a much younger alliance.
  13. Rank is not relevant, for example an alliance ranked 40 could change artificially to became rank 130 overnight... And be with the same "strength"/as competitive for conquest...
  14. Actually the rank is the easiest to manipulate and the sure way of creating some mismatches as well… Actually you should have more tiers with a promotion system that create either a pyramidal (few at top more at lower tier) or a gauss (few at top tier most in the middle tiers few in the lower tiers) shape repartition to fill those tiers (based on what is the most representative of the active alliance (flare should have those data and it should be quite easy to do) with open matchmaking within those increase number of tiers.
  15. So yes one of the problem at start (and still now) was/is not enough tier … so let's create a special matchmaking system based on strength that cannot be defined without facing possible manipulation and creating other unfair situation (protection on some that make easier to fight for higher rewards on not others) (+btw, that it's not really solving unfair matchmaking (the top100 alli on our map had limited chances anyway last conquest))… but let's certainly not just increase the number of tiers…