Jump to content
FlareGames

Rattix

Members
  • Content Count

    8
  • Joined

  • Last visited

  1. I do wonder if they get it. your looking for a game, then bam you find dawn of steel yaaaayy!!! great game well put together. oh here is 10 bucks so I can get these nice deals you have for a couple of rigs. but then you realize hm, I don't like X rig. just not for me. hm what do I do... grind out or pay more? hmm grind... oh nm maybe i'll go back to another game kuz now its 1500 for another slot, god knows how much more the next ones gonna be. I wish devs weren't noobs. I have a vision of a dream team. but instead of paying for the stuff to get it, i'd rather grind it out. yup grind. means I don't play as much as I want to. kuz pro gamers scope out the ways to make the coin to get what we want. then we get what we want and scoff at the idea of paying anymore since I had to grind for what I should have been able to get a another rate, or whatever. so what if I am forced to level the stupid rig up to par. i'm going to have to anyway. to force people to play with rigs they don't really like, its just noob. I see on the forums people have ben asking for this for years and the devs are just blind to the idea, but I can guarantee your cash will improve 10 fold because of this... we want what we want and will pay for it. so here's the deal. or better put the idea. I buy a rig for cash I don't like. I feel cheated. I just want to make my dream team. let me pay cash to instant level it if your honest feelings are about wasted resources, which has to be bs but whatever, then the only proper answer is allow leveling with coin. hope I am not coming across mean or rude. I see these guys have been makin cash with the current set up. but I don't think they understand that peoples pockets open up faster if they are allowed to do as they please. which would obviously include selling the rigs they don't like. and I get it, you want us to use all the rigs.... well I don't have a shield rig... nor am I interested in buying one, because I haven't had the opportunity to buy one and above that, I have a team idea without the shield rig. I only use the dash, and blink rigs because I am stuck with them. though I will admit that the blink rig is nice since some people are noobs and put their command ship way back all alone so I just blink across the gap then kill it just to win.... but i'd rather have my dream teams to smash everything in sight, but boo whateve. I doubt I will have many people agree in the forums but that's about how I think about it. good day
  2. http://vid93.photobucket.com/albums/l60/weldamankrzy/Dawn%20of%20Steel%205_3_2016%208_15_11%20PM.mp4 yeah so lvl 11, with a lvl 4 command but has 4 credit docks?
  3. rig exchange? instead of sell? or we might have to deal with buying the slot we sold from. =D could be like trading in a car, get a % off for the slot, like 800 instead of 1200 influence?
  4. i'll do the bullets since people seem to like those in these forums. =) from my short life scouring the forums this is generally what I see... people want more fights more rewards... ok first bullet. keep calm its a game. =D think about it. what game have you played for years (if you play games for years) that have easy rewards where everyone gets a bunch of crap for practically nothing? I have played guild wars for over 10 years. why? impossible tittles, sexy skins, and great people. alliances are pretty much fine so far, minus the free matching duds. the best balance of fights vs rewards would seem to give the people the option to war with other alliances by simply adding a continent, similar to the pvp island, that has enemy deemed by 2 alliance leaders to war, with a very short fight timer. in exchange and to keep the money rolling in, give tittle rewards ( Overbearing Punisher, or Alliance Beast), after 100 victories. then at the tittle requirements add in rewards for bench markings vs every battle. the game economy would go way out of whack if people get 100K credits, 1K plasma and 10 influence on a per win status. this gives the options and ability to give out alliance only rewards per benchmark like free skins, free rig slots or even a rig exchange offer at 200 victories in alliance battles. this way you still have to work hard for your goodies, and its not cash based cool stuff. call it a rewards program for playing the game and being in an alliance. rewards for being in an alliance for x months to help alliance keep people. and daily rewards for being in an alliance. besides anything else this is why I played a game for years and given them lots of money on a free to play game. loyalty to the customers, loyalty to the core gamers willing to do the hard stuff to get veteran perks that noobs don't get till they play for years (or grind for weeks/months)
  5. um, did they not have this option then? because I can transfer my accounts to different devices? its in options list?
  6. Rattix

    Revenge

    would be nice to have an option at the bottom of the message notification to go directly to their base and demolish it (with sexy matching alliance skins!!!) lol
  7. I think people miss interpret the fact that this is a game capable of being played on your phone. without an MMORPG style of conversion, i'd assume there are limitations on the full capabilities of a game such as this. i'll do the bullets since people seem to like those in these forums. =) from my short life scouring the forums this is generally what I see... people want more fights more rewards... ok first bullet. keep calm its a game. =D think about it. what game have you played for years (if you play games for years) that have easy rewards where everyone gets a bunch of crap for practically nothing? I have played guild wars for over 10 years. why? impossible tittles, sexy skins, and great people. alliances are pretty much fine so far, minus the free matching duds. the best balance of fights vs rewards would seem to give the people the option to war with other alliances by simply adding a continent, similar to the pvp island, that has enemy deemed by 2 alliance leaders to war, with a very short fight timer. in exchange and to keep the money rolling in, give tittle rewards ( Overbearing Punisher, or Alliance Beast), after 100 victories. then at the tittle requirements add in rewards for bench markings vs every battle. the game economy would go way out of whack if people get 100K credits, 1K plasma and 10 influence on a per win status. this gives the options and ability to give out alliance only rewards per benchmark like free skins, free rig slots or even a rig exchange offer at 200 victories in alliance battles. this way you still have to work hard for your goodies, and its not cash based cool stuff. call it a rewards program for playing the game and being in an alliance. rewards for being in an alliance for x months to help alliance keep people. and daily rewards for being in an alliance. besides anything else this is why I played a game for years and given them lots of money on a free to play game. loyalty to the customers, loyalty to the core gamers willing to do the hard stuff to get veteran perks that noobs don't get till they play for years (or grind for weeks/months)
  8. =( wtb free alliance colors so we can look cool as we are vaporizing peoples bases. I mean, you guys seem to get the concept. plz no pay to win and looks are everything!!!! slick skins alliance wars. well mayb not free, but mayb 200 influence instead of 6? I mean I know I want 6 rigs but omg. 600 influence per? or maybe even a skin package deal. who cares about alliance wars, for that just let people choose from a list of balanced fights in an 'enemy' alliance at any time. this will keep the fights going 24/7. I don't see an rts like this going super pro games for 100K prizes in the superdome, just let alliance leaders select alliance ally or enemy. call it a day.
×
×
  • Create New...