CaptainMorgan

Developer
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CaptainMorgan last won the day on July 4

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About CaptainMorgan

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    Blessed Cyclops

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  1. CaptainMorgan

    Odyssey Adventure Bug

    @Dejonius thanks for posting this. We've looked at your account and we think we can see the problem. Unfortunately we will not be able to fix it until tomorrow, sorry. We intend to perform another update tomorrow to fix this problem for you, it would be great if you could let us know if the update fixes your problem.
  2. The main "feature" coming next will be additional levels for most things in the game as well as tweaks and fixes for the War and Forging system. After that, we're currently leaning toward adding another brother to the game...
  3. CaptainMorgan

    Upcoming Version 4.2.0 - The Forge

    Yes, we experimented with the "mini game" especially when we were deciding whether or not it was necessary to fix. Yes, we know it was possible to get incredible boosts, these boosts were also not controllable by us and broke the game balance. With this new system we know exactly how much items increase in power if forged well; if you loop your forging it is also still possible to get incredible boosts. However, now we are able to control the system. This includes not only decreasing, but also, if necessary, increasing the boosts players can get, depending on how this system plays out in the wild. Feedback is welcome.
  4. CaptainMorgan

    Upcoming Version 4.2.0 - The Forge

    Yes, this should give you the Demolition Perk. If not, it's a bug.
  5. CaptainMorgan

    Upcoming Version 4.2.0 - The Forge

    Since this is a Trinket or decorative "jewellery" item, it will be either of the two Perks, chosen randomly. If you want to be sure which Perk you get, it is best to use an non-Trinket item. For all items other than Trinkets there is only one Perk which can be carried over, as the first statistic is a "base stat", as @dumpster mentioned above:
  6. CaptainMorgan

    Upcoming Version 4.2.0 - The Forge

    This is an internal change. It's actually because we forced users to download version 4.0.4. This means that in order to resync our internal build numbers it was better for us to use 4.2.0.
  7. CaptainMorgan

    Upcoming Version 4.2.0 - The Forge

    Items which are locked should not appear in the Forge. If you have such an item, it would be good if you can post some screenshots of it locked, and of it appearing in the Forge.
  8. CaptainMorgan

    Upcoming Version 4.2.0 - The Forge

    Since the system which handles upgrades of the "power" of an item only deals in integers, it's wholly possible that in one Forge you do not see a difference between dismantling 1- and 4-Star items. The change is over time, with each Forge. If you fully refine and upgrade using 4-Star items you will see a significantly more powerful item than if you use 1-Star items. The change is quite small per Forge, as there are now 65 potential "Forges" per item (including refinements), instead of 21. If you then take an item which has been Forged 65 times, and use it to refine another item, the "bonus" power will be transferred to the new item. This means it's not "game over" if you don't always use the maximum Stars, since you can technically loop it infinitely and carry the bonus to the next item.
  9. CaptainMorgan

    New Celestial Boost Extension Cost

    Yes, there is a bug. We will fix this asap.
  10. CaptainMorgan

    Unable to open the Titan Chest - 30 Titan Points Chest

    Please try closing the game for 5 minutes, then reopening and check again.
  11. CaptainMorgan

    Are they going to give me two Ajaz the Great?

    Yes, we will be correcting this. You will not unlock Ajax again.
  12. CaptainMorgan

    Unable to buy gems

    @Sheldyra Please let me know your in-game name, and which device you're playing on.
  13. Sorry that the announcement we made is not clear on this. We fixed that this issue could happen. We did not fix that it has happened. Your Alliance should still have the Blessings you have bought, we have simply fixed this so that it will not happen again. Since the worst possible result in the next War is that you would lose 1 of those Blessings, we decided that it was safer for the system not to remove Blessings you have already paid for. It just means at the end of the next Season you will not gain any further time for your Blessings which are already at 81 days. This would be exactly the same as if you had gained the blessings at the end of both Seasons and gives you no additional advantage or disadvantage, other than you could potentially drop a League at the end of the next Season but still keep 1 additional Blessing from your current League. As such, compensation is not necessary.