Archimides

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About Archimides

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  1. Archimides

    Trophies & Upgrades

    I am not saying it *should* matter, but for sure if someone leaves 5 towers full of health and someone else nearly destroys them, it could matter more. That conclusion (as a possibility) was drawn because we originally said it happens when a Nyx is left behind, then M. said he intentionally left some other tower... Have to see it to believe it. But it just doesnt make sense for something else. I cant think of any other valid reason, except a bug, which may be the case. But the system seems to be working pretty good on all other instances, except this one: I broke the gate today, and got -12 trophies. Its a split milisecond. Should not happen, but it does. And by the way, has anyone mentioned this on the forum?
  2. Archimides

    Trophies & Upgrades

    Both theories can work based on that. Either one, or both at the same time. Thats what we are saying. He had 2 “different” runs. Either he left a tower with not much health, therefore nearly took it out completely = 3 points he left out a tower, and there is some % going on there. its clear that the % of beating a base is not completely aligned with points, or we just dont see decemicals
  3. Archimides

    Q&A Questions January/February

    @waduhek Helen is one of the easiest heroes, to get a basic good setup. It should be easy to beat even the hardest bases, at least with 95% Her given CD, and since you have her unique boots, makes her ideal for max CD which is 75%. You need a cape and good rings. If you really forge them good/max (with 4* dismantles) and find max values on green, she gets really good CD and then you can add an apple or her unique cape. For example that ring looks good (if values are high), but I would prioritize CD, for it to work better. She can turn all enemies every wave, so that takes care of a lot. They also fight on the “front” getting killed, which means they wont turn back to haunt you, and your own units stay alive. A good shield and vest, can give you all you need out of resistances. And then weapons, she lacks damage, so I would use both with speed attack as a first step. You can also refine them, because it will really help her damage and gain a perk. You can add demo/frostbite. Once you make this good easy setup, you can really pump her up step by step. Maxing out rings and refinings, can really make her beast mode, with potency and damage perks. Maxing out enables you to use less items on CD for example and have more perks equipped (like that ring you have) The key my friend, in all things is mostly good forging. You can combine some buffs and such, but forging, good forging will solve your problems. A lot of people, even good players complaining about difficulty is because they leveled up to fast and their forging isn’t catching up and probably neglected on most their heroes (7/12)
  4. Archimides

    Bug

    Hello my friend... you have to talk in English in this forum, or else no one will understand you. Also, you can use this link: https://support.flaregames.com/hc/en-us/requests/new for your bug or complaint!
  5. Archimides

    Q&A Questions January/February

    Can you show us your setup on Helen ? @waduhek
  6. Archimides

    Control on odyssey

    They must have some kind of data, because they know of this issue... it was raised a few months ago, and they didn't seem worried about it in their answers. I can't remember if there is a cap, but to be honest, it worst so far. And it seems that high Odyssey buffs/masteries, are going to be the key for the future. Its the only way that people get rewarded for participation, since theoretically everyone at level 150 can make the same items, get the same perks for all heroes. What puzzles me, is if the offensive vs defensive buffs will hold. It's usually more defensive things that you get... except units (which are both), the only other offensive buffs you get, are powers, and perhaps a couple of masteries. While defences are almost everything except powers. So the question, if there are no caps... will the a defense which concentrates on boosting only towers/barricades/wall be easy to cope with someone who concentrates on powers/units ? Hats off, if they pull that off...
  7. Archimides

    Sea chests on Ithacan Harbor levels 9 and 10

    At 131, it was easy... they were already built. Now, it's hard for me with Artemis, she dies too easy, especially with Apollo towers. But with Ajax, I can do 12 skulls, it's not easy though. You do need a lot of gems however, per island. I never like using gems, but it is a necessity, the return is permanent and you can't get it back if you lose it. Heroes I do not need gems (usually) are Cadmus, Perseus, Athena, Helen, Hercules and Achilles... If i am lazy or AP some of these, I need some gems at the gate. If I use my worst heroes, I sometimes require 50-60 gems per island, if I want to do max skulls. For sure with Artemis/Ajax, I need at least 20 gems... there is no way to by pass those corners with Apollo... even with almost full resistance, you can be killed... which is strange as I see in an other topic similar (fire vs Ariadne). Everything comes at a cost... 12 skull with Odysseus today, cost me around 120 gems for 5 islands, maybe a bit more. Of course I no longer risk it... after first death, the second is 240 ambrosia, which is 24 gems, so it's better to use the invos... not to mention 48 gems for 3rd death, and cost of losing 20k wisdom is HUGE. So nowadays, until I reach 150 level and start building them well... gems is a necessity for me for Odysseys. So Odysseus/Jason/Prometheus... can't risk it... shieldless heroes are the worst for me. Ariadne is right up there with Artemis...
  8. Archimides

    Q&A Questions January/February

    It's hard to say, everyone has a different meaning to it. Here are a few examples: My version: Players that are really good in at least one category, or pretty good on average on everything (war strategy, forging, attack, defense, planning, setups, gem management) Other versions: 1) Top players, in the top leagues (maybe the first 4-6 ranked alliances) 2) Top players, all in titan leagues, regardless of level/trophies 3) Top ranked players. Some say top20, others say top100, others can say top1000 4) Top player in respect to his level or trophy count. I had a few guys in my alliance, low trophy, lower level, competing against maxed out defenses, and doing a better job than 80% of the alliance. I consider them elite, it falls also in my version of elite.
  9. Archimides

    Sea chests on Ithacan Harbor levels 9 and 10

    I'll give you last level fame, for 5 titan chests on level 10. 75, 140, 205, 270, 335 They have actually made it a bit easier than level 8 and 10 skulls. Here is some trivia: On level 8 to get all chests, and maximize your bonus which is at the end of each chest, you had to do 2 honored heroes, the first 2 strictly (it was 65 and 130). And one additional honored hero in the 3rd or 4th or 5th. The other two you could do max skulls but without honored hero. This would maximize bonus and get you all chests with the exact fame points. You lose of course some fame... In level 10 harbor and 12 skulls, you need to do the first one honored to get max 75 (5x15), strictly again. Second is achieved with 10 skull honored hero. And the rest now can be a combination depending of the first two you did (if you did the first 2 - max with honored, it gets flexible later)... but you get the point. So before it was 3x10 skull with honored and 2x10 skull without honored minimum. Now to compare it can be 3x12 skull with honored and 2x11 skull without honored, or a combination. So you avoid doing 5 max (only 3), and also, you don't have to do the first two max... just one of them. This is great for avoiding some weak heroes, if you want all the bonuses, espeically now when everyone is leveling up, its hard to upkeep 12 heroes, even with resistances so you don't die 4 times at the first corner.
  10. Archimides

    Trophies & Upgrades

    I have always supported that if it's a more casual thread/topic, then constructive conversation about the game, is always welcomed. Apologies to the topic starter, but it's all for the revival of the forums, and getting people more involved. I'd like to add, that CD is the rarest perk of the normal perks. It's also one of the few perks NOT cursed on any other items (never found or seen anyone), and it's only found on capes (apart from rings of course). So naturally it limits the player in his setup, but also because CD seems to be the most important perk, at least for majority of players and majority of heroes... On the other hand, I have seen great setups of Hercules without CD... and they are beasts, nearly bringing down my GK, but they had an astonishing 2 minutes to do it!!! Video proof, no gems.
  11. Archimides

    GK stats compared to normal stats

    No need to apologize, I was worried there for a bit. Its more than 4,5% thats why... 😁 You are actually very close to show both statue and hero at 5%... thats a nice surpice for those who don’t pay attention...
  12. Archimides

    max prestige/domination - perks value at 131

    Multiply by 2% health for 10 levels. Not by 20% but 2%^10. Vests and boots.
  13. Archimides

    GK stats compared to normal stats

    Thats 5,56% on hero, which should appear like 6%. It gets reduced on the GK on a ratio as mentioned by Dumpster. Its 63/75 😊, but it should show 5% approx
  14. Archimides

    max prestige/domination - perks value at 131

    I don’t claim to know everything. But time will show. Thats an estimate above, and as dumpster said, I was talking about a perk, not main value. But I can do that too if you want an estimate!
  15. Archimides

    max prestige/domination - perks value at 131

    At all times, the difference between a level is around 1 forge worth. So for health thats 2%. Naturally when you have a 30k vest, next level its 30600, only 600 difference. At much later level, your health is 100k, so next level is 102k. As you grow differences are HUGE. And a perk with 5% makea it 5k difference... so on level 150, its going to be huge, but overall the same stats in % on your hero.