Teamy

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About Teamy

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  1. Teamy

    Feedback after changes on conquest mode

    That happens now also, when you know the oponents. When hidding the names, deals can't be made, so even topteams can't go every direction to destroy all. Now teams can destroy everything coz they know they won't get attacked on other tiles. When hide names, teams needs to keep members on each tower that are built on the borders with other teams. And when a team is destroyed , it is coz it is very weak when hiding names.
  2. Teamy

    Feedback after changes on conquest mode

    They tried, but everyone know 1st minute who was in same map. Also your idea is something to think about They can now hide how many medals a base should give, so that could also be doable for names and alliances Something like in events you mean, : yellow1, blue1,2,3...
  3. Teamy

    Feedback after changes on conquest mode

    There is not said that more people will fight, only that deals are useless than. Everybody is talking about the shortcomings in conquest. I think the deals are ruining the concept of conquest. The only way to avoid deals are giving only 1 ally boosts.
  4. Teamy

    Feedback after changes on conquest mode

    I think one way to avoid deals, or make them less value, is give only the 1st in ranking all boosts. Chest rewards as now can be kept. Now most teams make deals coz even the 2nd got the snaketower boost. What team would make deals if only the 1st get rewards ? In this situation teams would attack each other more, so the team with the best strategy wins Sounds , i think the only way to keep the conquest interesting for every one
  5. Teamy

    Enough is enough. I quit.

    The coming changes are too late. Damage is allready there. You can't restore the damage this week gave to lot alliances. Alliances who can show up in warmaps with the big 4 got a hammer in the face by getting eliminated and not getting no boosts. Lot players are asking if it is worth spending money in this game of you are not member of the top 4. The only thing is for sure : top will have all boosts and will have to spent much less gems in the coming pyro war. Because the conquest boosts was one of the things ally 5~20 ranking had to give some résistance to them. I'm sure lot players will think after this conquest it is still worth spending money in this game
  6. Teamy

    Feedback after changes on conquest mode

    I don't know why you all put energy to suggest improvement. The only improvement that will be implemented are those who costs money, or those who will benefit the top 4 alliances. Which is normal because they are their main sponsors in the game. With what i allready know of the results of this conquest , the top 4 will have free game for the next months, because the conquest maps were that made, the top 4 could eliminate some allies they could meet in warmaps for pyro. So the white flag movement had result : the top 4 will have to spent much less gems in the next war. The persons who can't understand that flare only benefit their main money suppliers, can better stop playing in rank 5~20 allies
  7. Teamy

    Feedback after changes on conquest mode

    Start dreaming and sleeping for when that time come. Here 20 and more attacks each day, since 3 days, 2days to go. Flare gives good signal it is time to stop playing this game
  8. Teamy

    Feedback after changes on conquest mode

    Than must we be honoured they needed 2 other alliances
  9. Teamy

    Feedback after changes on conquest mode

    This conquest should only last 1 day for us. Mustika allready decide 1st day, with the help of some team what the ranking would be . 7 days wasted in this game. The only good thing is that i didn't have to use gems in 8 days and that i found other games more interesting to play, and i had the time to play those, coz i only need to do my daily donation in rr2. So cromka, mustika will have all boosts, you know now in front with still 3 days to go. And they can keep their tiles low, coz other team is helping them, for getting easier conquest map next time
  10. Teamy

    Your Current Conquest Scores

    If they got same situation, it will be even worse
  11. Teamy

    Your Current Conquest Scores

    Dat is hoe verovering werkt: wanneer je op de kaart bent van veel hogere bondgenoot met veel lagere bondgenoot. De hogere bondgenoten beslissen wie de 2e en 3e plaats behalen. Niets te maken met hoe sterk of zwak je bondgenoot is. Wanneer VL of Todes op de kaart wordt gezet met 4 bondgenoten met bijvoorbeeld een rang 10, een rang 20 en een rang 34500000 bondgenoot, krijgt de rang 345000000 de tweede plaats als ze willen. VL and todes = they the bases from the top 4 are too strong for the most other teams. So they decide who get the boost in their map.
  12. Teamy

    Your Current Conquest Scores

    You find a rank 35 ally should be in same map as ranked 200+ ally's Think after this event more players will stop if this becomes the normal Standard It is like VL is in same map as 100+ ally's , this is ridiculous
  13. Veel mensen lijken gelukkig, maar waarvoor? Conquest moet nog vaak online, zelfs meer dan voorheen: kortere cd-tijdbewegingen en kortere bouwtijdwachttorens betekent snellere bewegingen mogelijk, dus de situatie zal vaker veranderen => algemeen of leider meer online om de situatie te volgen. Kortere bouwtijd uitkijktoren betekent dat u mogelijk meer stenen nodig heeft => betekent dat sommigen edelstenen moeten gebruiken om stoned te vullen Lot kent nu de kracht van de veroveringsboost => meer bondgenoten gaan voor die boosts => met een snellere gameplay-nachtmerrie om je tegels te houden Pro league ticket donatie alleen mogelijk voor gekochte tickets, hoe zal flare controle => 2 kleuren, of 3 kleuren: gratis ticket, gekocht ticket, kaartje van pro borst verschillende kleur? Nu hebben de meeste spelers de meeste dingen, dus niets zal in feite veranderen: extra account kan nog steeds sparen voor pro beest en doneren aan hoofdmedewerker, hoofdaccount kan kiezen voor items of vriendjes. Het zal alleen maar langzamer zijn, maar iemand met 4 accounts kan elke week nog steeds gratis spelen. Dus wat er feitelijk veranderd is: niets, alleen meer online moeten zijn, iemand die gratis voor proloog speelt, kan nog steeds gratis spelen als er meerdere accounts zijn. In mijn taal wordt gezegd: de hand van een kind wordt snel gevuld. Als ik wat reacties zie, hebben sommigen heel weinig handen this update is only a follow in flare intention : make this game playable if you use gems
  14. You still need the right persons online at the right time. With shorter cd time, you need even look quicker to the game
  15. It was true when you moved only. when you fight it wasn’t the issue. you restored the energy you used by moving by the cd time if this is still the same, it will be even worse than 1st event. it would better everyone started with same amount energy he can use daily and at start new day you get new full energy bar, so you have to choose what you do in the time you play that day. Not everyone has the time to be all day online every day