Can't agree more.. Enemy gets stronger after level 115-120, maybe those spells that have only 1 function, they might need some other effects after a specific level and up...
I got a suggestion for Stag, what if it could jump in the other side of the path and destroy Nyx/Charon as they are considered non-threaten towers and units ignore them..!?
On the other hand, Artemis as a heroine, when she start aiming to hit the target with her venom arrow, what if you could increase that fraction of a second (when she jumps) so we could aim manually, properly and hit the target?
For instance...It should be us locking the target down and not to be done automatically (adding a visual effect like we could aim with a sniper)...if in a corner there are 3 towers and only 1 is charon, then we should be able to aim for the charon and not hit Hydra.