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AwesomestKnightest last won the day on February 16
AwesomestKnightest had the most liked content!
About AwesomestKnightest
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Rank
General
Profile Information
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Royal Revolt 2 Name
AwesomestKnightest
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Royal Revolt 2 Alliance
Team All Might
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Gender
Male
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Location
Where do you think?
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Interests
Royal Revolt 2, Bike Riding, Medieval Times, Basketball, Legos
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https://www.youtube.com/channel/UCFh4wQHlOfe22U2BGKCbJ_A?view_as=subscriber
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AwesomestKnightest
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DarklEagle reacted to a reply to a status update: hi @AwesomestKnightest this is my new profile/account. I accidentally deleted login t
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hi @AwesomestKnightest this is my new profile/account.
I accidentally deleted login to websites data
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DarklEagle started following AwesomestKnightest
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I like Fiona. Good name for what some people call the Queen of RR2
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A possible strategy to avoid medal crisis for beginners/low level/medium level/high level players but not top players (or how to become top players avoiding as much as possible medal crisis)
AwesomestKnightest replied to REVOLTROYAL's topic in Game Guides
This is probably the worst advice I've ever seen or heard. Medals increase mainly with trophy level, which is one reason why you want to build a strong offense. Dungeons are still an option to gain medals, especially at lower levels, plus they are the only way you can upgrade your special units (Ogre, Gargs, Mummy, Wolves). Joining an alliance will give you the boosts necessary to have an awesome offense and move up in the trophy range. I disagree with basically everything you said above -
[Feedback thread for] - New Event Cycle//New Festival Content//Dungeon exploit
AwesomestKnightest replied to Madlen's topic in Latest updates
Lol, no, it wouldn't be better than the system based on nothing. The current system sorta works, but a system based on trophies would never work. But yeah, you're right that the best way would be for it to be based on level -
I agree, that matchmaking is all over the place. Although, I can't say that everyone's Conquest is like that. We're pretty fairly matched in ours. I think you may have just had an unlucky match this time around @sleshnsf
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I gotta tell you though, I'm gonna be disappointed if the next event is a pal collector...that's the true BS event
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It's only been about a month since the last BS event. There are other events that are useful other than the BS event, for instance, Boost your Offense, Boost your Defense, and my personal favorite Alliance Party. But we also must remember that there are more than 4 events, so we won't get BS event every month, though it'd be good
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"delete all" button in ingame mailbox
AwesomestKnightest replied to Jesper's topic in Ideas & Feature Requests
The problem with this would be if you have an invite in your inbox. Would the invite be deleted as well? In my opinion, there needs to just be a separate inbox for Conquest notifications. A lot of messages that I wanted to keep have been knocked out because of Conquest -
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AwesomestKnightest reacted to a post in a topic: [Feedback thread for] - New Event Cycle//New Festival Content//Dungeon exploit
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AwesomestKnightest reacted to a post in a topic: [Feedback thread for] - New Event Cycle//New Festival Content//Dungeon exploit
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[Feedback thread for] - New Event Cycle//New Festival Content//Dungeon exploit
AwesomestKnightest replied to Madlen's topic in Latest updates
This wouldn't work, cause a player at 4k trophies could drop to 1k-2k trophies and be matched with others around that range. It's not like that player would be attacking low level bases. He'd be searching opponents that he could attack when he was at the 4k range, therefore giving him 200-500 medals every attack -
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MANY ALLIANCES FOR FEW PLAYERS
AwesomestKnightest replied to MEXASSASIN's topic in Ideas & Feature Requests
Global chat is not a solution because flare has already said that it is not a feasible option. Though I think you are right that it would help with recruiting a little, there's gotta be a better way to keep players in the game. One of the ways flare can do this, is by having new things keep being added into the game. Maybe like a storyline like in RR1. Something to interest the players. Perhaps there are two game modes - Story Mode and Free Play (or Multiplayer) Mode (which is the original mode that we have right now). Story mode would be like RR1, where you go through rounds and attack new kingdoms to obtain something special. Maybe have a couple hundred rounds or something. All I'm saying is there just needs to be something interesting that keeps the players busy -
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No Pro League information
AwesomestKnightest replied to AwesomestKnightest's topic in Pro-League & Shop
Delicious...is that your own personal chocolate fountain? Cause it's epic! -
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PL Tiers need to be severely reworked!
AwesomestKnightest replied to AwesomestKnightest's topic in Pro-League & Shop
Oh! This is awful lol. So if you get 2013 points you get 4 chests and 6k crystals, but if you get 88 points higher, you get 6 more chests and 9k more crystals (10 chests and 15k crystals overall)...makes sense. Lol, good grief -
No Pro League information
AwesomestKnightest replied to AwesomestKnightest's topic in Pro-League & Shop
Lol, totally understand Madlen! I myself was caught up in the update and didn't even notice that there wasnt a PL announcement lol. See? You weren't the only one who forgot -
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No Pro League information
AwesomestKnightest replied to AwesomestKnightest's topic in Pro-League & Shop
I think the reason they didn't put it up is because it is a Pro League that has already been played 3 or 4 times before. However, this doesn't excuse not putting the information out there. We should've had this information 24 hours before the PL started