RoyaleDing2

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RoyaleDing2 last won the day on December 1 2018

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About RoyaleDing2

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  1. Will this become a disadvantages for weak alliance when facing more strong alliance caused by fail matchmaking in conquest? or not. Let's see that...
  2. RoyaleDing2

    How have you experienced the new matchmaking?

    That's a homework for flare to give fairness in matchmaking (I don't know their current category for matchmaking so I can't give a detail feedback on what is lacking). Like a seasoning, the more complicated the more delicious the food is (e.g Curry dish) 😊.
  3. RoyaleDing2

    How have you experienced the new matchmaking?

    This is actually proved in my last conquest event. Both level 6 HQ that I said before fight to the death(?) and the winner go up to the Novice Explorer tier meanwhile the loser go down to Seasoned Scouts tier (we are gladly still on Veteran Scouts). I'm sure, the one who got match up with those level 50+ alliance that have level 6 HQ at Seasoned Scouts will feel more miserable and more frustrated when play the next Conquest event. Flare need to think another way about how to go up, go down, and stay on the certain tier. The rule that forced 20% to go up and 20% to go down aren't really good one imo. The system that can detect strength of alliance with consideration of number of members, level alliance, trophies, and headquarters well and can determine on what tier they supposed to be well should be made. The go up or go down mechanism shouldn't be easy to be achieved by certain alliance so that they can't go up or go down as they please. Make it so that they should fight for several season of conquest before judged by system that they will go up or go down.
  4. RoyaleDing2

    community manager answered Tile Cooldown for Wars in Conquest

    [OOT] In our alliance, we have like 30 players. We divide them into 4 group that have group leader for each. We post the names on the Notes chat and so the instruction to each group by group leader. By doing this all members will just read that notes and move according it. They don't ask that, just when special urgent case, a group leader give a certain player instruction when both online at the same time (this is when that similar style chat case happen). It's so glad that flare add another chat function to announce a message to all members by generals 😊. It would better if flare add another feature that give a generals the right to know the position of their members without search it manually.
  5. RoyaleDing2

    community manager answered Tile Cooldown for Wars in Conquest

    I will never fight with top alliance or top players by the way, because we fight in Veteran Scouts tier πŸ˜…. If top player CAN online 24/7 then there's no problem so far with conquest by them but not me. I dislike conquest because those 24/7 things, if flare can rework conquest so we can play casual like war or ninja, I will be happy with conquest. As I said, 24/7 problem WILL STILL THERE even though flare decide to remove pinning strategy, so it's not a solution to prevent 24/7 problem. When I support pinning strategy, means I too will gladly accept if I get pinned because that's a FAIR strategy. So it's not just because I pinning a lot of player that I support it, my view is looking for both side, weak and strong, not only one side. If strong one CAN do that then there's actually no problem with pinning strategy. The end. 😁
  6. RoyaleDing2

    community manager answered Tile Cooldown for Wars in Conquest

    Don't forget the one who do pinning strategy also require time too just like the one that do counter-pinning strategy. It just about timing. How to estimate timing, how to foresee the possibility movement by enemy, and how to decide action to deal with it. 24/7 hours problem isn't caused by pinning strategy alone, it's globally conquest problem. It's still there even if flare decide to remove or to restrain pinning strategy. Conquest need a whole rework to make it enjoyable, more timeless, more stressless(?), more good thing(?). If flare agreed with this idea (about cooldown thing) it will only harm weak alliance that faced strong alliance which is NOT FAIR imo. Weak alliance should be given a chance to fight just like how flare give a chance to free player to compete with pay player that we all already know.
  7. RoyaleDing2

    community manager answered Tile Cooldown for Wars in Conquest

    If flare still consider weak alliance, don't implement this. This features only support those who strong. If flare applied this, I'm sure much more many players will feel frustrated and in the end will leave the game. Pinning is one of those strategy in conquest. When my alliance faced strong alliance, they still can manage to loose from our pinning strategy. It's just those who have good strategy that be able to counter pinning problem. IMO, those who still have problem with pinning strategy should rework their alliance strategy to counter it because I have seen so many alliance that can do it. Cheer up! πŸ’ͺπŸ½πŸ˜€
  8. RoyaleDing2

    How have you experienced the new matchmaking?

    I suspect them (again) from tier above us because there's new rule that forced 20% of that tier to drop down. So even though in some tier there's balance strength alliances that compete, 20% of them must go down and that makes tier below them feel suffering when they match up with them.
  9. This is one of some my complaint regarding pro league. Glad you finally do the right things, flare. πŸ‘πŸΌπŸ˜Š
  10. RoyaleDing2

    How have you experienced the new matchmaking?

    We're fighting in the same tier from 2nd conquest on wards until now: Veteran Scouts (5th tier).
  11. RoyaleDing2

    How have you experienced the new matchmaking?

    We are (level 4 HQ), again, fight with alliances that above us (they have level 5 and 6 HQ). Currently we know 2 alliance other than us. One of them is alliance level 57, the other one is level 40 meanwhile we are level 31. Let's imagine it together why. . . how. . . 😢 EDIT: The last one is alliance level 52 with level 6 HQ
  12. This update indeed make Offense become more stronger than before. Will flare have plan to buff defense again? Or just leave like this to appeals some players that argue defense is much stronger than their offense (e.g Phoebe beast)? Let see... πŸ˜ŠπŸ˜‡
  13. RoyaleDing2

    No royal guardian chest for low tiers

    I prefer getting Voucher chests than that Royal Guardian chests. We already got that chest for free per 24 hours (or per 8 hours if you connect to facebook)... we can even buy it from shop too and that's enough for me. 😊 from a player who play at Veteran Scouts tier Conquest
  14. RoyaleDing2

    Absolute Trash matching for war

    @FTB said before, for the matchmaking wars first is fiefdoms, second is alliance levels. It's their own dependent for having less members than it should have when there's a war. I think alliance with levels like that did that to dropping fiefdoms. Most of their players go to another alliance and will comeback later when they reach certain fiefdoms. The alliance my friend live did this tactic too.
  15. It's always nice to have 2 same-different things πŸ˜€. Just like the other pals that have similar body but different ability or vice versa(?). My question for Yetis is What it's monster ver if it's become pals? as current Yetis special ability is to combine to become a monster it self. Or will it become the second nemesis for it's ability? Hm.. hm.. πŸ˜‡