Madlen

Developer
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Everything posted by Madlen

  1. Thoughts? Discussion about his abilities? Let's collect it in this thread here
  2. Olympians, Sorry, you had to wait a bit longer than usual, Zeus was testing your patience. But finally here are the answers to your questions Will war blessings ever be more fair and better distributed among leagues in future? Will Chaos Gate and new war blessings always be in the hands of elite players? It would be good if you could set up a poll, or a feedback thread where players could post their ideal distribution, and then people can vote on their preferred distribution. We will implement that distribution. Could you add 2 or 3 more background music options for diversity? Perhaps when Captain Morgan has more time on his hands a few more tracks may surface. Unfortunately, we don’t yet know when this will be, as it has a lower priority than much of the other tasks he is involved with. Can we get some teasers about some of the ways you plan to reduce the importance of the Hall of Gods and the Alliance Hall of Gods? Is it as simple as hiding them? Could the Alliance Hall ranking simply be removed from the Alliance Info page? I think this causes a lot of confusion. In the next version, we will be removing the Alliance Hall of Gods from the game as it is no longer relevant. Most likely the Alliance Hall ranking will be replaced by your current Season position or a similar indication of Alliance strength. The changes to the Hall of Gods will not come in the next version, and we’ll share more details about that as and when the details are confirmed. Do developers have any plans to fix area damage bug on gatekeeper? We definitely want to try and fix this with the next version. We also want to give you a heads up once the fix is prepared, in case it means you need to change up your Gatekeeper strategy. We will also be mindful of the changes we make, so as not to completely nerf the current gatekeeper strategy. To be clear, there is a specific bug with damage reflection, which we intend to fix and this will affect both Life on Hit and Area Damage. Will the refining process be convenient? Because at the moment it is not. It would be enough to be able to forge once again a level, as for the unique objects, the refined object. Is it possible to match old cursed items through refining to same values as new cursed items? Feedback about these systems is always welcome. It’s unlikely we will make big changes here in the next version, but we will take this feedback into account if we do an overhaul further down the line. @Madlen do you have any plan for gate of chaos, I attached twice I player whit gate of chaos and che chasms killed 8 phoenix in 3 seconds. Is this the ultimate method to try to take our gems/money by flaregames? The Chaos Gate is a strong Blessing. There are ways to mitigate its effect, but it is intended to be strong. We are considering changes here, so it would be good to hear positive/negative feedback about this Blessing from more community members. Can we modify the Auto-Play a tiny bit? Can you split it in 2 parts as follows: Semi-Auto (where the heroes moves and attacks with normal attacks but YOU must use the spells) and Full-Auto (As it currently is). This is something many players have asked for, so it is certainly on our watch-list. However, we can’t guarantee that such a feature would make it into the next version. How much do sirens heal or cyclopses shield? Does it increase with unit level, player level, or not at all? Sirens heal other units by 150% of the Siren's total HP. For example a level 28 Siren has 24k HP and heals others by 36k. The shield of a max level Cyclops absorbs 11k damage. The Cyclops Blessing additionally grants a shield to other nearby units. The strength of this shield is a percentage of the Cyclops' normal shield, depending on the Blessing's level. With the max level Blessing the shield's strength is 50%, which means that a max level Cyclops allows other troops to absorb 5.5k damage. Also, the question from September about how much damage Orthia towers and Hydras do is still open. Does the listed damage include the damage from their blessings, or is that separate and hidden? You can see the answer for this in the reply here: https://forums.flaregames.com/topic/46406-october-2018-community-questions-answers/?tab=comments#comment-237560 Is it just a graphics glitch or upgrading Bia to level 20 .. at the cost of 9.5 millions and 175k books gives .. no improvements whatsoever !? We will fix this in the next version. The missing statistic is movement speed. Any plans to increase the "required level" for a member to apply for an alliance? Its currently stuck at 100, and it has been so for years. Good suggestion. We will change this. Question .. I have refined the unique as above (see the two previous images) .. then, if I try to forge it (it hasn't been forged since quite some levels) I almost halve the values. How comes? Thought forging was supposed to bring it at our current level, so it should at worse keep it at same values, not halving them. As already guessed by some other forum members, this is because you previously forged with Gold item. When you forge a Unique, the “quality” (Gold, Silver, Bronze) of the item you use affects the Unique’s power. The current values when forging an item to make a unique are something like: · Gold +14 “Power levels” · Silver +7 “Power levels” · Bronze + 3 “Power levels” Perhaps this is easier to explain with an example (numbers are made up but the principle is the same): · You are level 130. · You refine an item to Gold. · You use it to forge a unique, bringing that unique to “Power level” 144. · You level up to level 133. · You refine the Apple of Discord with a new, bronze item, and it replaces the +14 with only +3 “bonus power levels”. · This changes the Apple of Discord to “power level” 136, reducing the power by 8 levels. · If you used a Silver item it would be “power level” 140 (so 4 less). · If you used a Gold item it would be “power level” 147 (so 3 more). If you had used a bronze item with 130 (+3), levelled up to 133 and then used a new bronze (+3), you would have increased from 133 to 136, and your stats would go up. It is not necessary to use a gold refined item every time, but if you use one once you are making a huge leap in levels which will require another Gold item, or a lot of level ups to beat. The best possible Unique at the moment will be one you forge with a Gold item at level 150, meaning it has a “power level” of 164. We do not automatically make sure that the power only goes up, because this would result in very simple exploits to get very overpowered items. There is obviously the argument that we should at least not reduce the perks, but then you would still be wasting an item if you forge with it. We will consider this to prevent having to forge again if you accidentally forge with bronze. As mentioned previously, this will be made much easier when we show at least some indication of the item level for you to see, which we intend to do in a future version. Why AutoPlay commit to the best of its ability to lose a raid? Maybe Autoplay is fed up with you always talking it down and is trying actively to punish you.
  3. How many shields can you count? Nope, you can't win a price for the correct answer
  4. Hi Please post your January questions here! Thank you. (Questions to the devs)
  5. 👑Kings and Queens, We have just performed a Live Server Update. With this update, we have provided a fix for War result mailbox messages (War season) not being displayed and more importantly, a fix for the disconnects that some users continue to experience in Conquest. If you still encounter connectivity issues in Conquest, please let us know in our bug forum. Please excuse this little distraction and continue to conquer your enemies now! ⚔️ Your Royal Revolt 2 team If you have feedback, please leave it below.
  6. Hi, this is not new feature. It is just not happening so often. If the other guy is online, you should not be able to attack back. It could be the person is already offline again.
  7. 👑Kings and Queens, We have just performed a Live Server Update. With this update, we have provided a fix for War result mailbox messages (War season) not being displayed and more importantly, a fix for the disconnects that some users continue to experience in Conquest. If you still encounter connectivity issues in Conquest, please let us know in our bug forum. Please excuse this little distraction and continue to conquer your enemies now! ⚔️ Your Royal Revolt 2 team Feedback thread
  8. [Mirroring official announcement] Open letter to the community Dear Kings and Queens, Another year has passed and I wanted to take the chance to give you some insights on what we are currently working on, where we want to go with the game and in general just give you an insight. Firstly, the development team and I would like to thank you all for your support. This year the game will turn 5 years old! This is amazing and we wouldn’t be here without you- the fans- and the love you share for our game with us, as well as your regular support and feedback. A big thank you from us! But now, let’s directly hop into it. We have a new version planned for the first quarter of this year. This version will bring a few improvements, for example, we hope to address the problem of players getting stuck in a war in Conquest that they have just won when the enemy attacks them again. With that version, we also will have a deeper look into the schedule for events again most prominently with the change that the Conquest event will only take place once per month. To spice things up, we have something exciting coming with this version which will be amongst other things a new feature for Festivals. We will be announcing more details moving forward to the end of January/beginning of February. And I can’t wait for you all to see it! I think you will enjoy this new feature a lot! I have also heard rumors of a new pro-set coming to the game! We hope you enjoy the various new battle options Guardians have added to the game. We plan to add new Guardians to the game throughout the year. In the first quarter of the year, we will also publish a Nemesis buff, on which you can still give feedback on in our forums (planned balancing changes). I want to thank you btw for everyone giving us positive and negative constructive feedback, helping us to improve our game! Moving forward in the year, we want to aim for a version that concentrates on bug fixes and community requests. We cannot guarantee a certain set of what exactly this will be, but we aim for a version that looks at some longtime bugs that were not a high priority, but nevertheless nasty, some long term quality of life improvements, and some small things we always wanted in the game. We also want to acknowledge, that whilst the focus of the latest updates was rather on Conquest improvements, Wars and Ninja events are not forgotten. We are always open for your feedback and we will certainly look into more improvements as time and resources allow. This is a plan which we hope to see happening this year and in the foreseeable future. Of course, things and timing can always change and we, unfortunately, cannot give a 100% guarantee that these things will happen as we have described them now, but we will do our very best to maintain this plan and we are very much looking forward to the future with you. Your Community Manager on behalf of the Royal Revolt 2 development team
  9. Not sure our lawyers would allow us to implement that feature for you
  10. Moving this to players helping players.
  11. Hi there, Nemesis! Pal buff! YES, we are thinking about it! 2 things: 1. We have ideas in mind for it, but we are not ready to communicate these yet. That's why number .... ...2. You can feel free to post ideas and suggestions below. (Yes, I am aware of some threads that exist, and I have already shared these with the devs, but it is best to have everything in place in this thread here). As always, everything is subject to change and we cannot give any ETA for when a possible change will happen.
  12. Q: Any plans for: New quests New dungeons New Alliance Tower level More Blacksmith slots Chat improvements (this needs major work)  A: Yes, not sure when exactly though Not at the moment Not at the moment If players feel the need for them, we will think about it, not concrete plans at the moment, however. Definitely Q: Any chances of any game performance updates? Since Conquest boost, many users experience game lags. A: We are constantly looking into this issue. Since we only have a limited supply of different devices, issues like these are often very hard to reproduce for us and we are welcoming bug threads with crash logs and detailed information on devices used, since these are very useful to help finding the issues. Q: Do you plan to implement Conquest conditions? A: At the moment there are no plans for conditions as such. We have a few other ideas surrounding Conquest in our pipeline, though. Q: Pals are getting a really great treatment lately, with planned changes being shared, feedback and suggestions being asked,... which is resulting in really good changes (for the most part at least. R.I.P. Growl). Can we expect that same treatment coming also for the beasts soon? Would be really nice to have other good defensive options than just Howl, Phoebe and Fritz. A: We are always looking at potential balancing buffs for Pals and Beasts alike and are always grateful for feedback of our community. Please don't hesitate to open a discussion here in the forum, if you feel a certain Beast needs to be improved or if you have ideas about new/enhanced skills for Beasts. Q: Solo raids (mostly only Hero + Spells, without an army) are really really fun to do, and more of a "show-off" than an actual useful style (for War and Conquest, for example). But what do you guys think about it? Are you OK with that raiding style being possible? A: If certain playstyles like Solo raids offer a fun alternative or challenge for players, especially in the late game, ain't nothing wrong with that. The more variety and liberty a game offers in terms of different playstyles, speedruns, etc. the better for the overall longevity. Q: What are you planning to do about the Celestial Phoebe situation? Do you already have a solution in development to make it enjoyable to play against that beast on low/mid level, but without ruining it for high-level gameplay? A: Our last community discussion about a potential Phoebe rebalancing showed that people would be very upset about having their hard-earned Phoebe nerfed. With the release of the Royal Guardians, we hope to have given people a little "cure" for this strong-beast-problem. Guardians will protect the hero in critical battle situations (such as a Phoebe encounter), and some of them deal great damage (Gaspar, e.g. is a true Beast Slayer). Q: Can you make alliance donation to be daily reset like login chest rather than a countdown, the cooldown reset time is slowly moving toward my bedtime and I don't want to stay up late just to donate. A: We are aware that this is a long-time community request and we hope to implement this feature in one of our next versions. Thank you for participating in our dev Q&A!
  13. Madlen

    Answers Dev Q&A December

    ¯\_(ツ)_/¯ Can't tell more than what we have announced in the overall roadmap for now, sorry
  14. Madlen

    Answers Dev Q&A December

    We overall meant the quests that are already in the game. But we are not against the idea of daily quests. We actually thought about that ourselves already and are also aware of the community asking for it. However, this is something that would need to have a completely new system built from scratch so that is something that is not coming in the foreseeable future due to some more pressing issues and features, but never say never, right?
  15. Hi guys, these are the alliances that have blessings which can only be prolonged for too short a time (as of now). If you see your alliance is not on the list, but affected as well, please write your name in the feedback thread:
  16. [mirroring official announcement] Dear Olympians, We have just performed a Live Server Update. Are you ready, warriors of the Olympus? Here are the patch notes.: Toned down the matchmaking change done in the last update where we tried to match lower level opponents on inner islands. Removed excessive Blessings from several Alliances. Compensated said Alliances with Alliance Gold equal to the amount spent. Note: Since our policy has been not to remove Blessings from Alliances, we will also be giving a one-off Gem compensation to those Alliances which we have removed Blessings from. May Zeus always have mercy on you, Your Olympus Rising team _ _ _ If you have feedback, please leave a comment below.
  17. Hi guys, these are the alliances that have blessings which can only be prolonged for too short a time (as of now). If you see your alliance is not on the list, but affected as well, please write your name in this thread (below):
  18. Dear Olympians, We have just performed a Live Server Update. Are you ready, warriors of the Olympus? Here are the patch notes.: Toned down the matchmaking change done in the last update where we tried to match lower level opponents on inner islands. Removed excessive Blessings from several Alliances. Compensated said Alliances with Alliance Gold equal to the amount spent. Note: Since our policy has been not to remove Blessings from Alliances, we will also be giving a one-off Gem compensation to those Alliances which we have removed Blessings from. May Zeus always have mercy on you, Your Olympus Rising team _ _ _ Feedback thread:
  19. Hi guys, these are the alliances that have blessings which can only be prolonged for too short a time (as of now). If you see your alliance is not on the list, but affected as well, please write your name in the feedback thread:
  20. Hi guys, We apologize for the on-going issue with the war blessings. We are looking into the situation and working on a fix which we hope to have before the new war starts. In the case, we cannot make the deadline for the new war, we hope to provide a fix that allows us to solve the problem manually for each alliance one-by-one, in time for the next War. I will keep you updated on the situation and am sending again the biggest apologies from the team. It is a delicate situation and we really hope to solve it soon.
  21. Hi guys, We apologize for the on-going issue with the war blessings. We are looking into the situation and working on a fix which we hope to have before the new war starts. In the case, we cannot make the deadline for the new war, we hope to provide a fix that allows us to solve the problem manually for each alliance one-by-one, in time for the next War. I will keep you updated on the situation and am sending again the biggest apologies from the team. It is a delicate situation and we really hope to solve it soon.
  22. Hi guys, We apologize for the on-going issue with the war blessings. We are looking into the situation and working on a fix which we hope to have before the new war starts. In the case, we cannot make the deadline for the new war, we hope to provide a fix that allows us to solve the problem manually for each alliance one-by-one, in time for the next War. I will keep you updated on the situation and am sending again the biggest apologies from the team. It is a delicate situation and we really hope to solve it soon.
  23. Madlen

    Seth phinix

    It would be great to go through this list and provide us with more information - Your In-game name -Device of the affected player -Operating system of the affected player -Steps to reproduce the problem -Frequency (How often does the bug occur?) -For how long has the bug been occurring? -Providing as much information and details as possible will help us to categorize and fix problems as soon as possible (for example video material or screenshots). Our testers can look into the bug better with that Thank you so much!
  24. Hi vasudeva1, the player in question needs to check with the support team https://flaregames.zendesk.com/hc/en-us/requests/new The ticket needs to be submitted in English. They can look into his account and assist further. Thank you!
  25. Madlen

    Maximum level of the waves

    Hi there Tilose , I am moving this thread to the bug section. Thanks.