For individual players, we have the Diamond/ Platinum/ Gold/ Silver/ Bronze league.
It would be nice to have leagues for alliance to, taking into account all the scores for the entire alliance, using skulls as a measurement. Just like individual leagues, there will be various tiers for alliance leagues too. Those who win the league moves up and those who loses move down.
This will help with 3 things:-
Players who have everything max has something to do outside of war/ conquest
It gives skull gear another function apart from only being useful during conquest/ war
AND most importantly
- it helps to get players who are less active to be active again
The league can take place for an entire week. The rewards of course should commensurate with the respective tiers.
p.s. before anyone comes in to complain “ohhh the top players have the highest skull bonus”. Ask yourself… by how much? If someone as high as 34% is not doing much raids outside of war, someone with 25% can contribute to the league WAY better since one can do almost unlimited amount of raids outside of war (well… only limited by bread).