Within the first day of conquest, here is how things look:
20 players haven’t left the base. Some even asked for troops and disconnected afterwards without moving.
Another 10 left the base and moved once or twice, and now sit idle close to base.
We made a peace deal within the first 6 hours. No one wants to play this as it is. Sometimes we even go for 2 peace deals and sim city mode.
5 players left the base without troops
Out of this 5, 2 of them, that also happen to be our weakest, entered important battles, making it 20 times more difficult to win since all the opposing players score free skulls on them.
We tried EVERYTHING we can to communicate. Prior instructions in whatsapp, in-game chat and notifications. IT JUST DOES NOT WORK. There is no way to get people participating as you (flare and us generals) expect them to. Moving takes 5 minutes and still many people just won’t do it.
Some players don’t even know what terrain to walk onto.
It’s mind-boggling that we don’t have an in-game guide to conquest given it’s complexity. Not every player is gonna come dig the forums for instructions.
Now, given what was exposed above, I just expect one simple answer from flare @Madlen. What do you expect us as leaders and generals do to?
a) kick 20-30 players after every conquest for lack of participation
b) keep working like retarded zombies so that the least worse alliance wins? (or should I say the zombie-most alliance, since that is how we feel after 5 days of pestering everyone’s life)
I really don’t see any third option here, and would very much appreciate an answer from the minds who envisioned conquest mode.