Adjustment of non-maxed conquest, pro and war boosts

The cost of the boosts should be dependant on both the level of the alliance and the level of the boost. It is unfair that our level 3 pro boosts and conquest boosts costs as much as for top-alliances. My suggestion is to decrease the cost depending on the strength of the boost. E.g. level 3 poison tower spawn 3 zombies and level 4 spawns 4 zombies, hence the cost should be 25% less.

I agree, cost should be compared to lv boost

Yes i agree, the costs of all boosts depend on the level of the alliance and the level of the boost and the same should go for the conquest boosts.

Hey Madlen, is there any feedback from the devs?