If you are a good player, there is no reason for you to change your layout… other than a few minutes to make a change or something to test. If you are not competing, and you want to drop trophies, you should leave your alliance, to make it easier to drop. Alliances can even carry to war less players like 45/50 or 50/55 which will allow for some substitutions and free alongs to help each week (6 weeks is a long period to have the same 50 people, and be able to fight at war - even though I have never missed a war myself)
Having a system which evaluates players, based on how successful they are in raids, and defenses, will give a magic number, which will then indicate the true strength of a player. Thus having proof by that magic number, if he is capable or not, building a strong defense. Which will prove if he is intentionally making it open. High evaluation will mean higher rewards (in raids, in chests, in VP), which help in ALL aspects of the game. As it can also depend on level, it will be an incentive for people to be good at raids and defenses. It should already be, I don’t know anyone who raids to fail… and most people, try to have good defenses most of the time (unless they don’t know). That’s how you can see who is good bad presenting a bad defense.
The gems is a joke… I love it how people ask for more gems, in one league, without any explanation. I see a lot of interesting ideas, backed up with facts or explanations. I may not agree, but it’s good. But for gems, he just asked for more, I wonder what league he is in, lmao. So I just ask for less You think they will listen to either one of those requests?