IGN is Ducal
not sure if this is a bug or a misunderstood “feature”.
The expected difficulty (for attacker) or bonus (for defenders) is thought to be:
1 skull = Nil
2 skull = 25%
3 skull = 50%
4 skull = 75%
5 skull = 90%
however through observation this appears to not be the case.
2 skull @ 20%
3 skull @ 30% or so
4 skull @ 60%
5 skull @ 65%
the in game graphics bar is grossly incorrect, they imply what is expected as above but the maths seems very different.
The pictures below are for a 5 skull battle. They show that with nearly a 3rd of points the alliance on the left is still behind.
Could this be looked into please?