We have suggested many ideas for this incident. It’s part of the game unfortunately. You need some PR, it’s sad that this is considered a bad thing. Of course getting unfair treatment on a map is not good, I don’t like that, but from the other perspective, it’s a survival mode, tactics, PR and good relationships.
What I like about this, is that over time, in this game, you have to prove that you are a man of your word, and you keep your promises. Sadly some alliances, don’t do that, and get a hate tag often. Naturally looking after your own self, is also part of war, but I personally don’t like doing that. Naturally some times you have to choose one side to hit, but this has to be done in good communication.
Back to your point, you need to choose your fights. High skulls should be more appealing. Make good use of the 85% player VP, which means distribute your VP to other islands as well. Know when to back out of a fight, try to make notes of alliances potential, so that you are aware in following wars, if you can beat a 2 skull or defend a 3 skull against them. Top alliances actually measure a lot, how to distribute for example 10 players on a defending 4 skull, and 40 players on an attacking 3 skull…
This is great to learn the mechanics of war… do not let any lost opportunities. This system wont change right away, make the best of it. Find out leaders on this forum, or Line. You are bound to make some good friendships… you will lose some torches in the process, make some friends and possibly have the upper hand on following wars. Ideally 2 weak teams should always team up vs 1 strong one. Makes the war less boring too.