Many mid alliances have adopted the “win one season lose one season” system because they don’t want to reach 60 fiefdom, lest they meet the top 10 alliances in war. These alliances almost always choose to win the “dracomancer/ arblaster” season, and lose the “gargoyle tower/ mummies” season.
This is becoming routinely boring.
The solution is simple, change all non special war boosts into elite boosts, and give alliance gold as reward instead. This will provide more incentives for alliances to win every season and change the boring routine.
The quantum to be considered is also very simple. Just convert the current system into the equivalent of gold. For example, if 1st place would get 3 war boost activated for 10 days, and 1 war boost cost about 6 million (all estimated amount here), then it would be:-
3 x 6 mil x 10 = 180 m
1st place would get 180 million as alliance gold reward.
* p.s. I am aware this would give lower level alliances a lot of alliance gold to level up, but hey, it is high time a system is created to push all lower level alliances to mid low level