I want these changes in Bela :-
1. As said above, more range and duration of Lifedrain.
2. More increased poison damage in both normal and special attack.
3. Incresed chances of infecting enemy and when infected enemy dies then nearby enemies ( in a good range) should be either poisoned, instantly die or futher get infected. It is ‘either’ so every enemy doesn’t get same thing, there is probability of different things to each enemy.
4. Like Archimedes also needs this, one basic thing is that Bela should be able to damage Firebolt & Lightining tower also.
5. Well special ability of Bela doesn’t have any effect on Towers and Obstacles like other pals have. So make something that damages and like it could hypnotise towers just for few seconds or for few damges to enemy units.
6. This is one thing we need that Bela doesn’t help in restoring health when there is no enemy but obstacles & towers. So do something about it.
This makes a Bela much much better pal.