Still plenty failing my base (forge is averaging about +100), lots of success.
The issue isn’t strength of defence, it’s that even if I had super strong defence, the rewards for it are nothing. Gem gain is tiny (1 gem for every 7 used when attacking, so Flare is sucking 85% of offence gems out of the system), and gold loss happens anyway (the first person getting 10% through my base will get most of the available gold, with less and less for anyone else), trophies are manipulated (I hover around 5100-5400 without anyone pushing me).
- defence is only OP if it’s balanced with war gear and skull perks, where lots of lvl 130 kings are either failing my defence, or using lots of gems, which is why Skull Perk should be a separate component to regular perks (or we’ll always be facing the issue of bases being easy outside of war, and impossible in war, leading to player frustration and less likely to do alliance attacks).
I don’t think I’ve been killed by a gate tower in ~6 months, they are only there to reduce the war skull rewards slightly.