So I got into a discussion today about area damage against raw damage perks for refining GK items
So what happens is that the GK’s damage is turned into 100% area damage, which means any raw damage you add, gives you the same amount of area damage, right?
Same goes for area damage, but area damage has a 50% higher max perk absolute value than raw damage, so it should be better, right?
No. Raw damage is better, because raw damage goes through the 1.4x Perseus damage multiplier, the 1.3× statue damage multiplier and also the attack speed multiplier, as any attack speed over 130% just increases raw damage, rather than attack speed(confirmed by @CaptainMorgan)
So even tho the area damage max value is 50% higher than the raw damage max, it’s not as good for the statue as the raw damage will be multiplied by at least 1.85, resulting in it always being better
Is it intended that the AD is not affected by the same multipliers?