My 1st choice for back up approach is using the pyro & frost dragons together and swapping out sonic blast for shield. The heal aura ring I’ve been pearling up should come in handy as well as long as they don’t nerf it. lol
But that’s an alliance thing, I just got them to turn the pyro back on, now for the froster dragon I think this will become my main approach using what I have now as a back up for when we can’t get both turned on.
I go a little heavy on damage because of the Hero Scream Attack Rate bonus. I should probably get scream up to 100% as well, but I have it on 2 items so I’ll just slowly get there by pearling them up.
I’m refining this approach now. I just replaced starting morale with leadership, it seems to do better with getting dragons launched through the whole board. I’m also going to replace life drain for health, I think with Nemesis that’s the best way to go, and life drain isn’t doing to much any more.
I’m also thinking about replacing my Omega Boots for Viking Boots, giving up the ice & pierce damage for speed and more blunt damage. I have piercing damage on my belt & ice on my ring anyway. I’ll have to test the Viking boots to see if I like them.
The last thing is the weapon. I like the Omega sword after I rerolled the 2nd attribute to get the snail. I also have the Wrath but the 2nd attribute is life drain. I have to decide to upgrade the Omega sword and reroll till I get the snail, or keep trying to reroll the 2nd attribute on the Wrath till I get the snail.
On the Wrath, the first attribute, 21% faster attack rate seemed like a good idea at the time, but my guy swings slow even with it unless the scream speed boost is active. I think I like the Unit Scream Speed boost on the Omega sword better, and it will come in more handy when the Pyro & Froster Dragons are turned on.
Thanks for the info on caps, it’s helped me plan this out a little better