in the next war-season the way you earn skulls in the “Chamber of Fortune” will be improved.
If you manage to beat a base in a war, then the 1st reward you manage to find in the CoF will ALWAYS be Skulls. There are no more Skulls given out as your 2nd or 3rd reward in the CoF.
The amount of Skulls you get is based on the rank of the enemy in his Alliance. If you beat the top player from an Alliance, then 100 Skulls will be given out as 1st reward in the CoF. This number decreases if you attack lower ranked players. The weakest base of an Alliance gives you 41 Skulls.
If you attack a shielded player, then the amount of Skulls you will find as 1st reward in the CoF is reduced by the Shield-percentage. So if you attack the top-ranked player of an Alliance and this player has a 50% Shield for example, then you will find 50 Skulls instead of 100 Skulls.
This change removes the randomness and the element of luck from the CoF, as it is predictable how many Skulls you will get in CoF. Also it provides motivation for skilled players to try to beat harder bases.