Hi, after the last conquest i just realize a thing: conquests are too boring because of deals. The only way to win a conquest is make a deal with another alliance as fast as you can, otherwise other alliances will make a deal together and they will smash you.(Of course that’s not true if you are 2 times stronger than them, but i’m speaking about alliances with more or less the same strength).
In my opinion a conquest without deals would be a lot funnier!
So now i want to share my idea about how to remove the possibility to make deals on conquest:
First of all , alliances names and players names should not be visible anymore, due to obvious reasons alliances positions and players trophies should be hide as well; the only things visible should be: alliances levels, the number of alliance members and players levels.(the number of trophies that you can win by beating each player could be helpful to determine how strong is an enemy even if his trophies are not visible.)
The only problem in this solution is that you can’t easily determine the strength of an alliance.
This could be done by assign a number to every alliance based on multiple factors, ex. trophies average, number of active members and so on.
Let me know what do you think about it!
ps: At the end of the conquest of course you will know which alliances you defeated or which alliance smashed you ?