For normal soldiers conquest is boring. Why? The more importance thing is bulding many towers (of course especialy next to any resource or special fields), so game is for generals/leader of alliance.
But for normal soldiers battle/wars are the best, however for win of battle alliance have nothing.
- Any one point - why not???
- They dont have any rewards, example for more winning battle, for big activity and discover especial fields etc.
For me problem is why in battle skull’s bonus is always 50% and isn’t dependent on defence/attack fields/towers, example:
- if i have tower/fields with defence bonus 1.5 and enemies have attack bonus 1.0 then i should have skull’s bonus 50% but enemies skull’s bonus 0%
- if i have tower/fields with defence bonus 1.2 and enemies have attack bonus 0.8 then i should have skull’s bonus 20% but enemies skull’s bonus -20%
- etc For me this is more fair.
And one important thing. Skull’s in CoF should disappear.