One of the main complaints I see in forum about conquest is that there isn’t enough reward. Would be nice if developers scatter some treasure in the map for players to collect. It doesn’t even have to be big treasure. Could be epic or legendary chests like those in normal war.
To avoid exploit, once a player spots a treasure sitting on a tile, he needs to go to that tile, and can only dig up the treasure when he has full energy. This way, an enemy from far who also sees the treasure is able to fight for it before the player has full energy to dig it up.
When the treasure is dug up, if it’s an epic chest, the entire alliance gets it too.