The current system of spreading the big five alliances out among the first three war maps ruins the game.
Those five alliances ( already the strongest) will continue to gain fifedoms and get stronger and stronger with the increase in special boosts power.
While all other alliances will be capped at whatever fifedom level that gets them on a map with the big five.
Six weeks from now the big five will have 100 fifedoms and everyone else will still be stuck around 40 with no chance of ever closing the gap.
I can’t believe Flare doesn’t see what’s happening.
At least the way it was when maps were determined by fifedom level the big five had to fight each other with a chance to lose fifedoms and the others had a chance to gain a few on them before they reached their map and had to take their lumps.
Scrap the whole alliance war set up.
Make it one alliance versus one other alliance for one day on one day each week.
That way everyone knows, hey it’s Friday, War day!
They can make plans to be there and participate.
They have time to upgrade and improve between wars.
One on One wars would end the super alliance groups and mercenary jumping as well
I know Flare listens to people on these forums.
And already the difference in fifedoms between number 5 and number 6 alliances is double digits.
The strongest alliances will still win and they should, they’re the best players, but at least the rest of us would have more chances to see a map without having one or more of the big five there.
Even the top alliances are becoming bored with stomping lower alliances who don’t even bother to fight anymore. They lose the opportunity to win gems from their defense and the fun of competition is gone.
While it’s bad now it’s going to get even worse the stronger these alliances get unless Flare does something to balance the competition.