Per the discussion earlier, we now know the hero/troops AI will change when switch between offense mode and defense mode. The pattern changes so hero and troops, especially troops will move and act differently under defense mode, compare to offense mode.
But, does any one know if the defense mode also changes hero/troops status, like damage or resistance? Because when the game first time introduce the defense mode, it says “the harm do to your troops will be reduced in defense mode”, does this describing the harm is reduced because the AI value the threaten differently, so the chance to get harmed is less, thus the overall harm is reduced? Or the defense mode actually DOES change the harm taken?