The game (as we knew it) is next!!
Some very strong kings who can scroll free many bases can now no longer get into a top alliance, while other who are willing to scroll heavily to win and spend gems will remain in them … why? Skull bonus and gems to open chests is now paramount, ability to play is trumped by ability to pay, now more so than ever!!
The game of chance that is the blacksmith is has made this even worse, you can spin several thousand pearls worth of spins before you get a skull boost item, not many people have several thousand pearls to spin with, and that is for only one item, you will have to spin several thousand more pearls to boost it higher. Top alliances will expect you to have at least two, probably three skull boosts in use during a war, instead of a 500k or 750k donation the norm to enter at the top will be >10% skull boost.
Then you have the Chamber of fortune, those skulls need to be bought, and even then often enough the game crashes when you complete your raid just before you go to the chamber, that’s potentially 100 skulls lost, that’s a huge loss in war!
The game is backing itself into a corner, with war boosts only available to the top 3 alliances on the top map, but many many alliances at a lower level on lower maps can earn them facing far easier opposition. Maybe war maps should be decided on who has boosts, with the boosts being so important as opposed to who has fiefs, or what ever weird combination of factors FG use to decide the maps!
We have seen the demise of arguably one of the best alliances in the game, it won’t be the last to fall I am sure, the model that we can now see has at best the ability to support two Uber alliances who have one strong ally each, even then one of them will always lose out on a strong map. These two uber alliances will only recruit the p(l)ayers described above, very soon you will see a division so vast that it cannot be breached by any new up and coming alliance … this scenario has been obvious for many months, hence many good strong kings have left and will continue to leave the game.