Just adding my post from another topic here:
With the latest update, I’ve just now noticed that upon selecting a Healing Tower, all nearby structures affected (or otherwise within the Healing Tower’s range) are shown little floating hearts above them.
Here’s my issue that needs clarification:
- Situation 1
- Situation 2
In the first image, the Healing Tower in question has 6.66 Range and, as you can see, does not affect the Spike Trap higlighted in Red.
In the second image, the Healing Tower in question has 6.88 Range and also does not affect a Spike Trap highlighted in Red.
As we can easily tell, for an obstacle to be affected by a Healing Tower, its physical structure has to actually be within the Healing Tower’s range, as can be seen in the SItuation 2 image, where the Skull Tower to the right of the Healing Tower is clearly not being affected by it, despite the SQUARE on which it is placed is clearly within the Blue Circle range of Healing Tower.
That is fine, however Spike Traps take an entire Square with their physical structure, meaning that in both screenshots, each Healing Tower should be affecting each of the Spike Traps highlighted in Red, but they aren’t being affected.
Also adding another screenshot from one of my earlier reports: https://i.imgur.com/cJXWWto.png. It is up for debate whether or not the Firebolt Tower on the right side should be affected by that Healing Tower; it is within the Healing Tower’s Blue Circle range, but is not affected.
@Madlen thanks for reaching out to the QA team but please ensure to let them know that ALL towers need to be checked, literally all of them, and not just the ones that we’ve happened to report. This game, at least the end game of it, is all about tower positioning and min-maxing every little detail, which allows you to gain an edge over other players. This is why it is so vital that Tower Ranges work exactly as their Blue Circles represent, otherwise a decent portion of the end-game fun is taken away from us, which is not something you should allow to happen.