I’m trying to plan ahead for the end game so that I don’t waste any gold, so I’m wondering, how many Firebolts do you really need? And what are they good for?
So far I’ve found that the Skull towers do immensely more damage, but that Firebolts have larger range (meaning that they can be used as trap towers in more situations), are harder to hit, and do constant damage, which makes them great at keeping the king from regenerating.
Right now I have 3 Firebolts and am planning to return to an N type base. 2 for trap towers, one to put at the bottom of the 2nd path to keep the king from retreating back to his tent, and to continuously damage units for long periods of time.
Thoughts? Are there any other niches that Firebolt fills that I’m not aware of? An I using Firebolts in situations where I should be using Skull Towers instead? Any advice would be appreciated.
Also, how good are Barricades? I’ve noticed that whenever my Lv.13 Barricade is boosted with Tough Barricade, my Bladestorm can only eat through it and not through anything else. Maxed Barricades seem to have a LOT of stalling power when combined with Tough Barricade. And since Angelic is just before the point of having Tough Barricade 24/7, I want to know which upgrades to prioritize. Do I prioritize maxing the Barricades in the first lane, thus extending the time that my skull towers having to deal damage, or do I prioritize upgrading my towers? Obviously ever Barricade past the first lane is of no priority