Celestial Nemesis is not really a threat, at least not in terms of damage,
it’s more like a time killer, making us waste time with the constant skeletons spawn
And that could be a very interesting beast, but currently it’s not tanky enough to be effective doing that
Therefore, I would go even further and suggest making Nemesis beast resistant to both, Piercing and Blunt damage, and certainly remove the Ice weakness!
That beast is way too expensive to be weak against one of the most popular combos in the game!
In fact, it would be nice if Nemesis beast was changed to be a good (and the very first) counter to Fritz
So, what if they make Celestial Nemesis actually immune to Ice damage?
Being the first beast with an immunity, and against a very strong pal, sounds really good for a beast of its price
Or, if they want to make things really interesting, even make it so Ice damage heals the beast’s HP!
You shall not pass, Fritz!