I have only been playing OR 2-3 weeks. Keeping track for the last 5 days EVERY SINGLE person to enter my zone is 4-10 levels higher than me. How is that even possible unless it is by design? Who in their right mind wants to play a conflict based game when they are outgunned in every battle?
As long as I am posting how do you get any kind of battle game out of beta without someone in the room uttering the words “hey…maybe we need to have a battle log/record so players know who/what level is attacking them” and someone else saying " uhh yeah that is a no-brainer let’s do that!"
The “mailbox” is really just a notification box since we can’t send messages to each other.
You want lots of people to play your game but you provide no way for them to communicate like a global chat channel.
Ambrosia and development costs are ridiculous. The game prices itself out of reach for the average player. The 4 dollar monthly pack is goofy when you obviously have to spend hundreds to get anywhere in a reasonable time. Make a monthly pack in the 20 dollar range and make it worthwhile.
I like a lot of things about your game. I am paying to play your game and would like to see it develop and improve. I would respectfully suggest that your developers start playing the game and ask themselves “What can we do to make people want to play our game?”
Right now the game feels very much like a game still in beta and I don’t want to keep paying to test your game.