I will repeat myself. I can’t believe what I saw. Thanks Domikick.
Original phoebe beast (before balance) colored the path yellow with heal puddles. Here I exactly did count none at all. That must be a mistake, 10% reduction is not same as 10% heal puddles in total or even zero like is happening.
The actual strength of phoebe was that he was healing himself all the time, so running back like in this video should not be an option at all. What I would expect is a few heal puddles at least and phoebe getting (full) health back.
So here I also ask, was this intended or is this a bug? I expect it not to be the intended change.
Before the balance I could push phoebe towards my troops and the road was full with heal puddles.