1). Levels 1-9 are always 100% if playing decently, level 10 is sometimes possible, and levels 11-12 are usually impossible (aside from cheaters). A more gradual progression of difficulty would be nice so that it doesn’t feel like hitting a brick wall as soon as you get to level 11-12.
2). Balancing rewards based off of cheater’s scores. It is incredibly unfair to use cheaters scores to determine what points deserve max rewards the day before the Pro League ends. Just go back to the rewards based on placement instead of the tier system currently in place.
3). Need a dedicated dev/helper monkey to remove cheaters from pro league (top 100 spots). This needs to be done BEFORE the reward tier is calculated. Additionally it would be great if you could ban their primary account from Pro League if they are cheating on a secondary account.
4). Need greater variety of boosts and base designs for the Pro League. You guys have a nearly infinite assortment of boosts at your disposal yet we see such a minute amount of them being showcased in the Pro League.
5). The idea of Pro League is a great one, but these ideas and more need to be implemented to make Pro League more enjoyable. Many do not play Pro League because they find it boring! Spice it up a little and people will actually WANT to play it because it is fun! not just for the rewards…