first of all,Good job flaregames,I love elite mummy.
we hv this problem with mummy also which we continue to having with elite mummy as well.when using it on attack,mummy blocks way of hero,and even units from same side.(I’m saying blocks,not stun)…like for example I like to use wolf on raid,it give free battlecry to nearby units whenever it howls lol,but problem is,if I hv 3-4 mummy together,it blocks wolfs to go ahead of mummy,but wolf only howls when it meets enemy units,while with mummy wolf stay behind most of the time and not howl.
Then,we’re using mummy only for bunch of blazing knights it spawn after it dies,knights are usefull than mummy on every aspects against barricades,monsters and even gate,but if skull towers not around,mummy won’t die fast enough,even group of 5-6 mummies useless and stuck at barricades and times runs out and even if skull around new elite mummy stuns at more faster rate,it stuns skull often if bunch of mummies and they won’t die,Somes are even suggesting AUTO KILL SWITCH for mummy.
Also I think that elite mummy too powerful on defence,may be need to nerf a bit only on defence…that blazing knights after mummy dies almost kills raiding army created with lot efforts and even half the hp down of hero if he stay around