I wish RR2 was a real-time strategy game where u get to built your castle, production and war building wherever u want, and also spawn and control your hero and units to move/attack wherever u want.
It d be great if you could play with or fight against real players to overthrow tyrants in a vast open world like in an OLD game favorite (back in the 90s) called Rings of Power (Sega Megadrive). I d prefer everything to evolve in real-time as if in a mmorpg rather be divided in campaigns or tournaments (it spoils the magic). I would like the hero as my main character starting as a villager with nothing in a fierce kingdom run by knights and a Tyrant, and then with reputation points that you get from feats to get to higher and higher classes (villager, artizan, bar owner, team leader , mayor, minister, centurion , senator, general, king , emperor ). Of course the higher u ll get the more pressure u ll get from the jealous knighs and evil Tyrant, and to be able to ascend u ll have to resolve to black-ops, shady deals with other players, even smugling of products the Tyrant doesn t want u to have. As u ll realise they ll be plenty of small group fights so u ll need to be a very good in war micromanagement.
I want to make it REALLY expensive and hard to build even a bar or a farm and to require managerial work to run them. I d like FG to make it so hard that u should be forced to trade all the time goods and services to get the gold or materials to build what u want. Of course, resources in wars will be crucial factor just like strategic thinking, the more troops u get killed the more expensive will be to replace them and the less likely they ll follow u.
In the end u may even get to overthrow the knights and the Tyrant and u be the King instead. And then with the vast resources of your kindgom u l be able to exact big wars with many troops and fellow players in a battle royals.
I know their very RAD ideas but I just had to express them.