This season’s two war boosts (cannon and firebolt) can both be used effectively on defense. Only cannon, of course, can be used on offense.
At the top of the leaderboard, I have yet to be raided with cannons, apparently because they are very slow.
So now defense gets stronger while offense essentially remains the same towards the top of the leaderboard.
My request is this:
- With future war boosts, ensure that offensive boosts help all players. Having defense get stronger on top of their existing excessive strength is a little mean.
- The defensive boosts shouldn’t equalize alliances. Those alliances that have worked hard to win war boosts shouldn’t all of a sudden find that their war-won boosts don’t dominate defense because of new defensive war boosts. Defensive war boosts should only mildly help alliances. The towers that are guilty of this behavior include stargazer** skull** (that release gargs) war boosts.
- One offense-only war boost would be very helpful every war.