So I was thinking about resistances on statues.
here are some thoughts,
What if a new perk was added, let’s call this one penetration- reduces opponents resistance by a %. ( perhaps allow it to stack and have it be a like 5 second debuff) ( or allow it to target a specific resistance ie. Poison so that using hydras becomes more effective for you personally). Also I was just thinking hero statue but if it’s a specific then it could effect the whole map.
Critical hit chance. Allows a chance to deal double or triple damage on hero statue only.( perhaps troops but no area damage and no structures). ( perhaps combining the two so that you have a chance to bypass a resistance entirely)
Thorns for lack of a better word, where it’s not based on damage received and rather a damage that counters life on hit?
Just some quick thoughts, didn’t find a mega thread for this, but didn’t look hard either.
thought of another thing, perhaps allowing players to add/change poison fire and electrical damage to weapon spots, that would help Ajax with gatekeepers at least.