New perks on Horkos Gloves and Aion Weapons

Horkos Gloves and Aion Weapons

Hi guys,

just a quick overview of what the new perks do.

 

  • Confusion Chance ?
  • Adds a x% chance to confuse enemies with your weapon strikes in battle. Confused enemies will fight by your side for a short period of time.

 

  • Lightning Chance :zap:
  • Adds a x% chance to electrify enemies with your weapon strikes in battle.

 

  • Infection Chance ?
  • Adds a x% chance to infect enemies with your weapon strikes in battle. Infected enemies will then fight by your side.

 

  • Fear Chance ?
  • Adds a x% chance to fear enemies with your weapon strikes in battle.

 

  • Intimidate Chance ?
  • Adds a x% chance to intimidate enemies with your weapon strikes in battle. Intimidated enemies have decreased movement and attack speed and take more damage from all sources.

 

  • Petrify Chance :mountain:
  • Adds a x% chance to petrify enemies with your weapon strikes in battle. Petrified enemies will die instantly if their allies don’t manage to free them before the petrify timer expires.

 

  • Stun Chance :crossed_swords:
  • Adds a x% chance to stun enemies with your weapon strikes in battle.

 

  • Translocation Chance ?
  • Adds a x% chance to translocate enemies with your weapon strikes in battle. Translocated enemies will be teleported back to the Castle Gate.

 

Hi Madlen.

The text was clear enough. The problem we where talking about is the following. The amount in % is too low for a pro item. It’s lower than uber ring, so it did not do anything in raids. £I see no ennemy fear in raids with 24%.

For feedback on the gloves or items, please open an extra thread in general discussions. This here should be only about the guide :slight_smile:

I can confirm, the Infection works pretty good - far better, than Bela`s Ability.

Does intimidate effect of horkos glove affects towers too?