Short range spell that causes electrical damage.
Range - 1.0
Damage - Starts at 1,000 maxes at 10,000
Cooldown - 15.0
Duration - Instant
Electocutes for one second
- Improves Cooldown
- Improves Damage
- Lengthens time of Electrocution by 0.08 for ten forgings, then dwindles.
Unique rune - “Electric Fire”
- Improves range by 1-5% per level of rune (example with a fourth level rune the spell would have a range from 1.16 to 1.20)
- Sixth level special “Ignition” Chance of setting victim on fire, causing prolonged fire damage and fear effect.