Dear Queens & Kings,
We have just released version 4.1
(Please note that, depending on the platform, you might have to wait a little bit before seeing the option to download the update manually.)
With this update, we have made improvements to the conquest. Please have a look at this video I made for you https://www.youtube.com/embed/E8ccTubWm-o?feature=oembed
Please find more extensive information in the patch notes below:
We have improved the conquest and added some new features.
General and leaders can now give orders to people with a lesser rank than them.
We have improved the chat by adding 2 more sections. One section is the VIP chat – accessible for leaders and generals only and the other section is the sticky-note chat. Here leaders and generals can attach strategies and orders for their alliance.
In alliance territory, the hero only travels with its energy power costs and there is no more three tiles limit. In neutral or enemy territory heroes can now move 4 instead of 3 tiles.
The hero-movement cooldown is drastically decreased. The hero movement is now mainly limited by the energy costs and not by the cooldown anymore. However, in enemy territory the cooldown is much higher and in enemy territory (and neutral territory) you are still limited to only move maximum 4 tiles.
If you have used up all of your energy, it will take around +11 hours to fully regenerate it again - but it is possible to move once you have just regenerated enough energy to do so. You should however always bear in mind that you will need energy to move back, if need be (retreat) and to attack - and that you still have a 4 tiles limit in enemy and neutral territory. It will also take more energy depending on which terrain you are (for example grass – lowest energy vs swamp – highest energy).
It now takes less time to build towers the closer they are to the stronghold.
New mailbox messages:
We have included new alliance mailbox messages for the following events:
—Starting Watchtower upgrade/building
—Starting a Tech Research
—Starting an Alliance Building upgrade/building
Other conquest changes:
-Alliances are now hidden in Standings Screen until 1 member is met on the map first
-We have implemented a Shortcut button to quick-select current tower of tower guard
-Added: confirmation prompt “Do you really want to leave the Stronghold without Troops?”
-Added: Notifications to receive updates about important events in conquest (if enabled)
-Added: When joining an alliance during a running conquest, it is no longer possible to donate resources.
-Added: Soldiers can now see the amount of Troops sitting in a Tower
-Added: When returning from a War Battle on his Tower, a Tower Guard’s camera will be centered on the tower (not him)
-Added: Players are only able to select tiles that are reachable within the energy they have
-Rewards: We have improved the amount of rewards and added alliance gold and voucher chest as new reward types.
-We have implemented a feature, in which players can now tap the Defense Beast icon in the battle loadout to see which beast they will be facing
It will only be possible to donate bought tickets in the future.
The Pro-Shop will now categorize all pro-shop sets available.
Several bug fixes
- Fixed the Unresponsiveness / Multitouch Issue
Fixed the “Max. War Battles (Heroes) +3” Tech not working
Fixed the “Max. Troops (Heroes Towers) +20” Tech not working for towers
Fixed the “Confusion Chance” Stat Display on “Aki’s Agility” Item
Fixed: Alliances get kicked out of the conquest after not being online for some time
Fixed: Conquest Map: Players that have been attacked and afterwards leave the Alliance are not displayed in the “War Standings” screen
Fixed: Sometimes players cannot see Towers on the map in conquest
We will continue working on the conquest and further improvements
Have a good week and I hope you enjoy the new conquest features!