No Attacks on Towers Near Castle Gate

This may have been suggested already, but after searching, I haven’t found it.  So here goes.


The final two slots right in front of the gate, on each side, do not draw enemy fire.  I know many people like to use this as a trick to lessen their enemy’s chances of getting a victory, but it also has the reverse effect.  And, frankly, it makes no sense.


I’d love to see the devs do away with this cheap bug.