I m glad that people used that much my previous topic, but sadly it suddently went all wrong ^^
Anyway, i still have tones of newbie questions, so i am opening a new thread (and one day, i will maybe figure out what you were talking about).
I am still crafting my very first silver item, so sorry for my unexperienced questions…
I am trying to figure out what i will get if i build a gold ring.
Is this sheet correct ? (i consider a base perk value arbitrarly at 1000 for green 1* item; and an increase coefficient of 6.13 between green 1* and titan 5*:
When i go from bronze titan 5* to silver green 1*, i use a normalization coefficient of titan5*_value/3x2 as i switch from a 2 perks bronze ring to 3 perks silver item; and i also use a “reduction” coefficient of 4.37 as i switch from a titan5* to green1* item
i also used a normalization /4x3 for silver to gold and same reduction coeffcient which gave me that following sheet:
(perks 3 and 4 are from a bronze titan 5* item disassembled)
=> is it correct that for the final gold item i will get a slightly lower value for perks 1, 2&3 compared to the bronze 5* items used?
=> it is better to use as final disassembled item the one with the most valuable perk (demo for exemple)?
=> from your point of view, do you consider that it is better to craft first to gold a ring or another item (not taking into account that a ring will be usefull for many heroes while another item will be usefull just for one)
I read something from the dev about unlimited loop of refinement. Never understood that part. Is it like the unique forging system? if i use an old gold 5* item with 4 perks on another gold 5* item with exact same 4 perks more up to date, i will get a gold 5* item with even higher perks value ?