Official: Elite Boosts Changes after February 9th

Hey everyone,

 

Some of you had questions regarding the recent changes to the Elite Boost that took place on February 9th…

 

Here’s what exactly changed:

 

Blazing Knight Level 1 went from +50% Health / +50% Fire Damage --> +70% Health / +70% Fire Damage

Blazing Knight Level 2 went from +60% Health / +60% Fire Damage --> +75% Health / +75% Fire Damage

Blazing Knight Level 3 went from +70% Health / +70% Fire Damage --> +80% Health / +80% Fire Damage

Blazing Knight Level 4 went from +80% Health / +80% Fire Damage --> +90% Health / +90% Fire Damage

Blazing Knight Level 5 went from +90% Health / +90% Fire Damage --> +100% Health / +100% Fire Damage

Blazing Knight Level 6 went from +100% Health / +100% Fire Damage --> +110% Health / +110% Fire Damage

Blazing Knight Level 7 went from +110% Health / +110% Fire Damage --> +120% Health / +120% Fire Damage

Blazing Knight Level 8 went from +130% Health / +130% Fire Damage --> +130% Health / +130% Fire Damage

 

Power Archer Level 1 went from +60% Health / +30% Blunt Damage --> +80% Health / +50% Blunt Damage

Power Archer Level 2 went from +70% Health / +35% Blunt Damage --> +90% Health / +55% Blunt Damage

Power Archer Level 3 went from +80% Health / +40% Blunt Damage --> +100% Health / +60% Blunt Damage

Power Archer Level 4 went from +90% Health / +45% Blunt Damage --> +110% Health / +65% Blunt Damage

Power Archer Level 5 went from +100% Health / +50% Blunt Damage --> +120% Health / +70% Blunt Damage

Power Archer Level 6 went from +120% Health / +60% Blunt Damage --> +130% Health / +80% Blunt Damage

 

Holy Paladin Level 1 went from +30% Health / +12% Heal --> +50% Health / +15% Heal

Holy Paladin Level 2 went from +40% Health / +14% Heal --> +55% Health / +18% Heal

Holy Paladin Level 3 went from +50% Health / +16% Heal --> +60% Health / +20% Heal

Holy Paladin Level 4 went from +60% Health / +18% Heal --> +70% Health / +22% Heal

Holy Paladin Level 5 went from +80% Health / +22% Heal --> +80% Health / +25% Heal

 

Stunning Ogre Level 1 went from +35% Health / +53% Stun --> +40% Health / +53% Stun

Stunning Ogre Level 2 went from +40% Health / +68% Stun --> +45% Health / +68% Stun

Stunning Ogre Level 3 went from +50% Health / +84% Stun --> +50% Health / +84% Stun

Stunning Ogre Level 4 went from +60% Health / +100% Stun --> +60% Health / +100% Stun

 

Storm Cannon Level 1 went from +60% Health / +60% Blunt Damage --> +75% Health / +75% Blunt Damage

Storm Cannon Level 2 went from +70% Health / +70% Blunt Damage --> +80% Health / +80% Blunt Damage

Storm Cannon Level 3 went from +80% Health / +80% Blunt Damage --> +100% Health / +100% Blunt Damage

Storm Cannon Level 4 went from +100% Health / +100% Blunt Damage --> +110% Health / +110% Blunt Damage

Storm Cannon Level 5 went from +120% Health / +120% Blunt Damage --> +120% Health / +120% Blunt Damage

 

Tough Barricade Level 1 went from + 75% Health -->  +90% Health

Tough Barricade Level 2 went from + 90% Health -->  +100% Health

Tough Barricade Level 3 went from + 105% Health -->  +110% Health

Tough Barricade Level 4 went from + 120% Health -->  +120% Health

 

Poison Arrow Tower Level 1 went from +73% Health / +51% Poison Damage --> +80% Health / +75% Poison Damage

Poison Arrow Tower Level 2 went from +81% Health / +64% Poison Damage --> +85% Health / +90% Poison Damage

Poison Arrow Tower Level 3 went from +90% Health / +80% Poison Damage --> +90% Health / +105% Poison Damage

Poison Arrow Tower Level 4 went from +100% Health / +100% Poison Damage --> +100% Health / +120% Poison Damage

 

Bomb Tower Range Level 1 went from +73% Health / +11% Range --> +75% Health / +33% Range

Bomb Tower Range Level 2 went from +81% Health / +26% Range --> +80% Health / +48% Range

Bomb Tower Range Level 3 went from +90% Health / +41% Range --> +90% Health / +56% Range

Bomb Tower Range Level 4 went from +100% Health / +63% Range --> +100% Health / +63% Range

 

Frost Trap Level 1 went from +51% Health / +26% Slow --> +75% Health / +26% Slow

Frost Trap Level 2 went from +64% Health / +32% Slow --> +80% Health / +32% Slow

Frost Trap Level 3 went from +80% Health / +40% Slow --> +90% Health / +40% Slow

Frost Trap Level 4 went from +100% Health / 50% Slow --> +100% Health / +50% Slow

 

Raging Wolf: No Changes