I’m not here to complain. I only want to show how 10-15 high levels can block an entire alliance with 50 active players. Our alliance have almost all its players between 2500 and 3500 trophies. Our opponent have 15 players above 4000.
So, here is the problem : Imagine a big fight, 15 vs 15. We win the fight. At the very moment we win, a 4k guy attack our 15 players. 24h duration, cause we cannot pass him, and we finally win. At the very moment we win, a again. So, 2 high level players just have blocked 15 people during 48h, without any chance to be freed.
Then, when our opponent understood this, we were dead. No fights with mid-level opponent, only guys we cannot pass. They attack, and we can do nothing. A 4k guy attack a tower ? If we put 15 players on the fight, we can keep the tower. Otherwise, we lose it. This night, in order to finish with fireworks, our opponent has placed one 4000 guy on as much of our towers as they can. So, if we lose it all, we lose 101 points in one day. And we can do nothing, but let 4k win, and fight only were there is 3000-3500 guys.
It’s logical that a high level players has advantages, and can block some of us. But not at this point, I think.