Every single base is still beatable with skull gear without scroll or revive, just need to learn how OR Every single base still beatable without learning to raid properly, as long as you pay gems for it
Defense is paper thin, game is super easy
For those saying “I want defenses to be hard but not too hard that it is unbeatable”, well, read back (1), all bases ARE beatable, just need to learn how or pay real money to win. This isn’t applicable to only high levels. Low levels have low levels challenges, mid levels have mid levels challenges, and high levels have their own challenges. ALL levels are able to beat their equivalents by learning how to or by paying for it.
Thus, the statement “I want defenses to be hard but not too hard that it is unbeatable” IS already achieved.
Some variations of contradictory complaints:-
a) I don’t want defense to be paper thin but I don’t want to learn new combos or even pay gems to beat other people’s base. I just don’t want MY defense to be paper thin.
b) I want the game to be stress free but not boring, so I need some challenges. Defenses cannot be too easy. BUT, when the challenges come, I want it stress free so I don’t have to learn how to deal with those challenges. BUT, those challenges can’t be too stress free that they are not considered challenges otherwise it will be boring.
c) I want defenses to be hard but not so hard that I can’t beat it… just hard enough so others can’t beat mine
There’s NO way Flare can satisfy (a), (b) and ©.
If Flare decides to give in to the pressure and go for (2), I am going to say this first, YOU asked for it so don’t complain again later that offense is then overpowered. Especially those who pay extra for the Conquest boosts, don’t complain “hey, we spent so much on Conquest boosts but defense is so bad that we are still being beaten by those who don’t even have Pro Boost, what’s going on?”.
p.s. The problem with the game isn’t even in the balancing. The problem is that the community is toxic and selfish. Those who know how to don’t share, and those who don’t know don’t ask, i.e. if this was a game from another community, the forum will be flooded with questions like “how to deal with stargazer?”, “how to deal with the new conquest boosts?”, “how to deal with phoebe beast?”. Instead, when a new challenge in the game is introduced "I don’t want to learn how to deal with it. NERF IT. Then, when things are easy, repeat the cycle of complaints that things are too boring and easy.